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V-Ray for Rhino Manual - Rum

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Adding the V-<strong>Ray</strong> Sky<br />

Previously we were simply dealing with the only the V-<strong>Ray</strong><br />

Sun, but now lets go ahead and add the V-<strong>Ray</strong> sky. In the<br />

environment rollout of the V-<strong>Ray</strong> options, click on the "m"<br />

next to GI parameters. You must have Indirect Illumination<br />

enabled to access this, so enable it if you have not already.<br />

Clicking the "m" should bring up the texture editor, and<br />

under Type select Sky. At the top you will notice the option<br />

to select a light source. Click on that button and select the<br />

light that was created via the sunlight command. Now V-<br />

<strong>Ray</strong> knows where the sun direction is coming from, and this<br />

is an important step <strong>for</strong> having the Sun and the Sky working<br />

together. Lastly, there is an option next to the button that<br />

says Override Sun's Parameters. This allows separate settings <strong>for</strong> the Sun and the Sky, but <strong>for</strong> simplicity<br />

and continuity it is recommended to have this unchecked. Now go ahead and repeat this process <strong>for</strong> the<br />

background. If we render again we'll notice that our white ground plane has a slightly blue hue to it.<br />

This is due to the influence of the sky on our scene.<br />

Time of Day and the Sun’s appearance<br />

Now that we have added the sun and sky, let’s see how the sun reacts to changing the time of day. In<br />

order to change the position of the sun, select the sun and go to the light properties. At the top of the<br />

window is a button named Modify. Click on the button and it will bring up the Sunlight window and you<br />

can change the position. Now the appearance of the scene has completely changed sole based on the<br />

position of our sun. This allows users the flexibility to worry only about the time of day rather than<br />

adjusting the appearance and intensity of the sun and the background.<br />

Morning Mid-Day Evening<br />

Changing the Sun’s Appearance with Turbidity<br />

Although the time and position of the sun will have the most affect on the appearance of the Sun and Sky,<br />

there are several other controls that will be helpful in adjusting their appearance. Turbidity essentially<br />

changes the amount of dust that is in the air. Values on the lower end or the spectrum will create a very<br />

clear blue sky as you would see in the country side. Having larger values will make the sky slightly<br />

yellow or orangish as you would see in the city. Think of turbidity almost as a control <strong>for</strong> the haziness of<br />

the sky.<br />

Turbidity= 2, Clear Day Turbidity= 5, Slightly Hazy Turbidity= 8, Very Hazy Day<br />

V-<strong>Ray</strong> <strong>for</strong> <strong>Rhino</strong> 83

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