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V-Ray for Rhino Manual - Rum

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09. Pull down the projection menu and<br />

change it from surface to planar.<br />

10. Click on Show Mapping to display mapping<br />

widget in the window.<br />

Render and you will get image like the one<br />

below. Due to the Planar projection projects<br />

Bitmap from top down, the texture map is not<br />

yet showing the correct direction. Rotate the<br />

mapping widget to change the direction of<br />

projection.<br />

11. Under Rotation, make the x value -90, then<br />

left click on empty place. This will rotate the<br />

mapping widget 90 degree off the x direction<br />

and projects the Bitmap from front to back.<br />

Image on the left shows the mapping widget rotated 90 degree; on the right is the rendered result.<br />

V-<strong>Ray</strong> <strong>for</strong> <strong>Rhino</strong> 45

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