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V-Ray for Rhino Manual - Rum

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V-<strong>Ray</strong> Frame Buffer<br />

Render image window tool box<br />

V-<strong>Ray</strong> will open a render window while rendering image. There are some important tools in it.<br />

Please see explanations below <strong>for</strong> each tool.<br />

Switch back and <strong>for</strong>th to different color<br />

channels to display the image, which is also<br />

including Alpha Channel and grayscale to<br />

display the image in black and white<br />

Save the image<br />

By clicking on this icon V-<strong>Ray</strong> will render where the<br />

mouse is pointed to first during the last pass of<br />

rendering process (see image above). This is very<br />

helpful <strong>for</strong> those who want to see the final result of<br />

particular part of the image. If the result is not what<br />

you want, hit ESC to end rendering process right away.<br />

Clear the image.<br />

Click this icon to open the pixel in<strong>for</strong>mation<br />

dialog box. Right clicking on the rendering<br />

window also displays the pixel in<strong>for</strong>mation.<br />

This button will allow you to see the time<br />

stamp functions. Click the button to add<br />

the stamp to the image.<br />

Opens the V-<strong>Ray</strong> Color<br />

corrections box. From<br />

here you can adjust<br />

c u r v e s , l e v e l s , a n d<br />

exposure. In order to<br />

see the effects you must<br />

click the corresponding<br />

icon<br />

Curves<br />

Exposure<br />

Levels<br />

Mouse Operation<br />

Ctrl+ Left click > Zoom in<br />

Ctrl+ Right click > Zoom out<br />

Double Click > 100 percent<br />

Middle Wheel > Zoom in/out<br />

Keyboard Operation<br />

+/- > Zoom in/out<br />

Arrow Keys move around the image<br />

92<br />

V-<strong>Ray</strong> <strong>for</strong> <strong>Rhino</strong><br />

V-<strong>Ray</strong> <strong>for</strong> <strong>Rhino</strong> 93

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