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V-Ray for Rhino Manual - Rum

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4.Under Properties>Mapping, add a new channel, change the projection type to Planar, and adjust<br />

the mapping widget's size and position as image showed below. If the Tile remains checked, it will<br />

render as the image on the right<br />

How Transparency Mapping works<br />

The diagram below depicts transparency mapping. The idea is using a grayscale image as mask,<br />

black area will not be penetrated and only white area will let light through, other gray area will<br />

then become translucent<br />

The white area get the color assigned in Diffuse1 and end up showing on the surface of the object after<br />

rendered.<br />

For the cup example above, after assign a mask to the Transparency, the red color of the cup is<br />

affected by the white area of the mask and no longer showing red. The second layer of the Diffuse1<br />

color at the diagram below is used to cover the white area of the first layer.<br />

Another method <strong>for</strong> creating the same result<br />

Totally opposite from the method above, set the Diffuse to white, Transparency as mask, but switch<br />

the black and white area, and let the Diffuse1 color show up at the upper layer. Assign the Diffuse1<br />

color to red and will get the same result as above after rendered<br />

V-<strong>Ray</strong> <strong>for</strong> <strong>Rhino</strong> 53

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