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Adaptive Subdivisions control<br />
The default setting <strong>for</strong> Adaptive Subdivision can produce a good result. See image below on the left.<br />
These thin lines rendered with default Adaptive Subdivisions and had some broken line in the back.<br />
Adaptive Subdivisions Sampler<br />
Open Image Sampler under Options, V-<strong>Ray</strong>'s default uses Adaptive Subdivisions as its method of<br />
calculating antialiasing. Default Min Rate is -1, Max Rate is 2. Same as previous discussion about Min<br />
Rate and Mat Rate, use proper value to create accurate rendering. For this example, set the Min<br />
rate directly to 0 will fix those broken lines, as in the image on the right.<br />
Fix Rate Sampler<br />
Fixed Rate Sampler works in much the same way as the Adaptive Subdivisions sampler does, but it<br />
does not have the compacity to use multiple levels of subdivisions. Because of this, the Fixed Rate<br />
sampler is generally quite slow, although it does produce very predictable results.<br />
Adaptive QMC Sampler<br />
Adaptive QMC Sampler is a very good sampler and pairs very well with using QMC <strong>for</strong> primary<br />
bounces. Similar to QMC the Adaprive QMC Sampler is best used <strong>for</strong> scenes with lots of small<br />
details. Although Adaptive QMC is not always the fastest method <strong>for</strong> calculating antialiasing, it<br />
typically produces quality results.<br />
Proper Adjustment of the Image Sampler has a direct impact on the speed and quality of the final<br />
image. For faster previews you can decrease the Image Sampler quality. For final renders it is very<br />
important to have a correct setting because a poor setting can produce a poor quality image even if<br />
the lighting calculations are very precise. In all cases higher subdivisions will yield a better quality<br />
image<br />
V-<strong>Ray</strong> <strong>for</strong> <strong>Rhino</strong> 89