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A thesis submitted in partial fulfilment of - Queen Margaret University

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APPENDIX 4.3<br />

Cognitive L<strong>in</strong>guistic Quick Test – severity rat<strong>in</strong>gs and scores<br />

(Helm-Estebrooks, 2001)<br />

Tasks <strong>in</strong>clude participants giv<strong>in</strong>g personal details verbally, symbol cancellation (identify<strong>in</strong>g target<br />

symbols from a large range <strong>of</strong> different symbols), confrontation nam<strong>in</strong>g (10 items), clock draw<strong>in</strong>g<br />

(complet<strong>in</strong>g a clock by <strong>in</strong>sertion <strong>of</strong> the numbers and <strong>in</strong>dicat<strong>in</strong>g a specified time), story retell<strong>in</strong>g<br />

with six related auditory comprehension closed questions (yes/no responses), symbol trails<br />

(connection <strong>of</strong> alternate shapes <strong>of</strong> vary<strong>in</strong>g sizes), spoken generative nam<strong>in</strong>g (animals and words<br />

beg<strong>in</strong>n<strong>in</strong>g with the letter [m]) design memory (identification <strong>of</strong> pairs <strong>of</strong> abstract designs from<br />

selection <strong>of</strong> six designs follow<strong>in</strong>g memorisation), maze completion (completion <strong>of</strong> a simple and<br />

more complex maze) and design generation (creation <strong>of</strong> different designs us<strong>in</strong>g only four l<strong>in</strong>es<br />

and four dots).<br />

Severity rat<strong>in</strong>gs for participants <strong>in</strong> the study<br />

Severity rat<strong>in</strong>gs table for ages 18-69 years<br />

Cognitive doma<strong>in</strong> With<strong>in</strong> normal Mild Moderate Severe<br />

limits<br />

Attention 215-180 179-125 124-50 49-0<br />

Memory 185-155 154-141 140-110 109-0<br />

Executive Functions 40-24 23-20 19-16 15-0<br />

Language 37-29 28-25 24-21 20-0<br />

Visuospatial skills 105-82 81-52 51-42 41-0<br />

Clock draw<strong>in</strong>g skills 13-12 11-10 9-8 7-0<br />

Method <strong>of</strong> obta<strong>in</strong><strong>in</strong>g scores for each cognitive doma<strong>in</strong><br />

Tasks WNL Attention Memory Executive<br />

Functions<br />

Language Visuospatial<br />

skills<br />

Personal Facts 8 x 7 = x 1 =<br />

Symbol Cancellation 11 x 9 = x 2 =<br />

Confrontation Nam<strong>in</strong>g 10 x 1 =<br />

Story Retell<strong>in</strong>g 6 x 2 = x 6 = x 1 =<br />

Symbol Trails 9 x 3 = x 1 = x 2 =<br />

Generative Nam<strong>in</strong>g 5 x 1 = x 1 = x 1 =<br />

Design Memory 5 x 2 = x 10 = x 4 =<br />

Mazes 7 x 4 = x 1 = x 3 =<br />

Design Generation 6 x 1 = x 1 = x 1 =<br />

321

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