- Page 1:
] NATIONAL OPEN UNIVERSITY OF NIGER
- Page 4 and 5:
National Open University of Nigeria
- Page 6 and 7:
Summary ...........................
- Page 8 and 9:
UNIT 3 - GRAPHICAL USER INTERFACE (
- Page 10 and 11:
Assignments File Tutor-Marked Assig
- Page 12 and 13:
2 DESIGN and DESIGNING GOOD USER IN
- Page 14 and 15:
need both the study unit you are wo
- Page 16 and 17:
CIT 711: USER INTERFACE DESIGN AND
- Page 18 and 19:
UNIT 1 FUNDAMENTALS OF USER INTERFA
- Page 20 and 21:
3.3 TYPES OF USER INTERFACES Curren
- Page 22 and 23:
3.5 USER INTERFACE MODALITIES AND M
- Page 24 and 25:
Table of Contents 1.0 Introduction
- Page 26 and 27:
3.1.1 DESIGNING A GOOD USER INTERFA
- Page 28 and 29:
widgets properly is to read and und
- Page 30 and 31:
Figure 1:- Showing that alignment o
- Page 32 and 33:
6.0 TUTOR MARKED ASSIGNMENT a. How
- Page 34 and 35:
A graphical user interface is a typ
- Page 36 and 37:
Operating System. It is easy for a
- Page 38 and 39:
A list of items from which to selec
- Page 40 and 41:
collaborative work. For example, sc
- Page 42 and 43:
MODULE 1 UNIT 4 HUMAN COMPUTER INTE
- Page 44 and 45:
3.3 DIFFERNCES WITH RELATED FIELDS
- Page 46 and 47:
window blinds to automobile braking
- Page 48 and 49:
Wickens, Christopher D., John D. Le
- Page 50 and 51:
The International Ergonomics Associ
- Page 52 and 53:
approach, the Gilbreths reduced the
- Page 54 and 55:
3.6 BENEFITS OF ERGONOMICS The thre
- Page 56 and 57:
Another key to reducing lumbar disc
- Page 58 and 59: MODULE 2 - USER INTERFACE DESIGN TE
- Page 60 and 61: methods include inspection methods,
- Page 62 and 63: Determine time of each operation (b
- Page 64 and 65: unable to understand new informatio
- Page 66 and 67: M cones, or, misleadingly, green co
- Page 68 and 69: Motor skill which is a learned seri
- Page 70 and 71: MODULE 2 UNIT 2 UNDERSTANDING USERS
- Page 72 and 73: The users of a system must be ident
- Page 74 and 75: This example brings up an important
- Page 76 and 77: whether you want to have a palette
- Page 78 and 79: Task analysis which includes identi
- Page 80 and 81: MODULE 2 UNIT 3 USER CENTERED DESIG
- Page 82 and 83: or small body text is also hard to
- Page 84 and 85: Introduction to User-centered desig
- Page 86 and 87: organizations themselves. Interacti
- Page 88 and 89: After thorough analysis using vario
- Page 90 and 91: Interaction design which is the dis
- Page 92 and 93: In human-computer interaction and c
- Page 94 and 95: The preferred method for ensuring u
- Page 96 and 97: 3.4 ISO STANDARDS FOR USABILITY ISO
- Page 98 and 99: In this unit, you have been introdu
- Page 100 and 101: affect the way the command is execu
- Page 102 and 103: • Guides the user via the predefi
- Page 104 and 105: The term direct manipulation was in
- Page 106 and 107: There are two important reasons for
- Page 110 and 111: UNIT 1 PROTOTYPING Table of Content
- Page 112 and 113: Figure 12: The iterative steps of p
- Page 114 and 115: select print Figure 13: An interfac
- Page 116 and 117: Ambler, S.W. & Constantine, L.L. (2
- Page 118 and 119: 3.2 LOW-FIDELITY PROTOTYPES Low-fid
- Page 120 and 121: Figure 14:- Example of Sketching II
- Page 122 and 123: Much more important for features th
- Page 124 and 125: DENIM, an extension of SILK, is a t
- Page 126 and 127: • Encourage menu & forms style, r
- Page 128 and 129: Another problem is that native widg
- Page 130 and 131: interfaces, so that a realistic sim
- Page 132 and 133: UNIT 3 INPUT AND OUTPUT MODELS Tabl
- Page 134 and 135: Recall that perceptual fusion means
- Page 136 and 137: 3.2 OUTPUT MODEL There are basicall
- Page 138 and 139: directly-mapped pixel image will no
- Page 140 and 141: Most stroke models also include som
- Page 142 and 143: UNIT 4 MODEL VIEW-CONTROLLER (MVC)
- Page 144 and 145: 3.3.2 AS A DESIGN PATTERN MVC enco
- Page 146 and 147: The Views are XForms controls for s
- Page 148 and 149: UNIT 5 LAYOUTS AND CONSTRAINTS Tabl
- Page 150 and 151: 3.5 CONSTRAINTS Constraints are rel
- Page 152 and 153: 152
- Page 154 and 155: MODULE 4 UNIT 1 TECHNIQUES FOR EVAL
- Page 156 and 157: a. Card Sorting Card sorting is a w
- Page 158 and 159:
Rapid prototyping is a method used
- Page 160 and 161:
3.2.1 THE USE OF PROTOTYPES It is o
- Page 162 and 163:
Dumas, J.S. and Redish, J.C. (1999)
- Page 164 and 165:
the users' respect for you as a pro
- Page 166 and 167:
the users will be and what kind of
- Page 168 and 169:
speed whenever the average load was
- Page 170 and 171:
Table 4:- Table: Average times for
- Page 172 and 173:
phases: list the actions, and then
- Page 174 and 175:
Nielsen and Molich used their own e
- Page 176 and 177:
7.0 REFERENCES AND FURTHER READING
- Page 178 and 179:
users. If you do not, you can be ba
- Page 180 and 181:
If you are led to develop more and
- Page 182 and 183:
It's very easy to shape the comment
- Page 184 and 185:
a. Analyzing the Bottom-Line Number
- Page 186 and 187:
you use. But then you need some way
- Page 188 and 189:
ecruit test users with more similar
- Page 190 and 191:
MODULE 4 UNIT 4 OTHER EVALUATION IS
- Page 192 and 193:
3.2 CURRENT ISSUES CONCERNING EVALU
- Page 194 and 195:
2.0 OBJECTIVES By the end this unit
- Page 196 and 197:
It provides a real focal point for
- Page 198 and 199:
3.3.4 CONDUCTING THE TEST Having co
- Page 200:
The stages involved in usability te