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User Interface Design and Ergonomics - National Open University of ...

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5.0 SUMMARY<br />

• Input models are GUI programs that are designed to h<strong>and</strong>le input asynchronously,<br />

receiving it as events.<br />

• There are two major categories <strong>of</strong> input events: raw <strong>and</strong> translated.<br />

A raw event comes right from the device driver while a raw event changed into an<br />

higher event is called translated.<br />

• Output model represented using components, strokes or pixels.<br />

• Issues in choosing output model includes layout, input redraw e.t.c.<br />

6.0 TUTOR MARKED ASSIGNMENT.<br />

a. Describe the Input <strong>and</strong> Output model.<br />

b. Highlight various issues considered in choosing output models.<br />

7.0 FURTHER READING AND OTHER RESOURCES<br />

Boodhoo, Jean-Paul (August 2006). "<strong>Design</strong> Patterns: Model View Presenter".<br />

http://msdn.micros<strong>of</strong>t.com/en-us/magazine/cc188690.aspx. Retrieved on 2009-07-07.<br />

World Wide Web Consortium (December 9, 2008). "The Forms Working Group". http://<br />

www.w3.org/MarkUp/Forms/. Retrieved on 2009-07-07.<br />

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