- Page 1: ] NATIONAL OPEN UNIVERSITY OF NIGER
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- Page 8 and 9: UNIT 3 - GRAPHICAL USER INTERFACE (
- Page 10 and 11: Assignments File Tutor-Marked Assig
- Page 12 and 13: 2 DESIGN and DESIGNING GOOD USER IN
- Page 14 and 15: need both the study unit you are wo
- Page 16 and 17: CIT 711: USER INTERFACE DESIGN AND
- Page 18 and 19: UNIT 1 FUNDAMENTALS OF USER INTERFA
- Page 20 and 21: 3.3 TYPES OF USER INTERFACES Curren
- Page 22 and 23: 3.5 USER INTERFACE MODALITIES AND M
- Page 24 and 25: Table of Contents 1.0 Introduction
- Page 26 and 27: 3.1.1 DESIGNING A GOOD USER INTERFA
- Page 28 and 29: widgets properly is to read and und
- Page 30 and 31: Figure 1:- Showing that alignment o
- Page 32 and 33: 6.0 TUTOR MARKED ASSIGNMENT a. How
- Page 34 and 35: A graphical user interface is a typ
- Page 36 and 37: Operating System. It is easy for a
- Page 38 and 39: A list of items from which to selec
- Page 40 and 41: collaborative work. For example, sc
- Page 42 and 43: MODULE 1 UNIT 4 HUMAN COMPUTER INTE
- Page 44 and 45: 3.3 DIFFERNCES WITH RELATED FIELDS
- Page 46 and 47: window blinds to automobile braking
- Page 48 and 49: Wickens, Christopher D., John D. Le
- Page 50 and 51: The International Ergonomics Associ
- Page 52 and 53: approach, the Gilbreths reduced the
- Page 54 and 55: 3.6 BENEFITS OF ERGONOMICS The thre
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Another key to reducing lumbar disc
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MODULE 2 - USER INTERFACE DESIGN TE
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methods include inspection methods,
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Determine time of each operation (b
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unable to understand new informatio
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M cones, or, misleadingly, green co
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Motor skill which is a learned seri
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MODULE 2 UNIT 2 UNDERSTANDING USERS
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The users of a system must be ident
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This example brings up an important
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whether you want to have a palette
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Task analysis which includes identi
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MODULE 2 UNIT 3 USER CENTERED DESIG
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or small body text is also hard to
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Introduction to User-centered desig
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organizations themselves. Interacti
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After thorough analysis using vario
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Interaction design which is the dis
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In human-computer interaction and c
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The preferred method for ensuring u
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3.4 ISO STANDARDS FOR USABILITY ISO
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In this unit, you have been introdu
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affect the way the command is execu
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• Guides the user via the predefi
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The term direct manipulation was in
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There are two important reasons for
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108
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UNIT 1 PROTOTYPING Table of Content
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Figure 12: The iterative steps of p
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select print Figure 13: An interfac
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Ambler, S.W. & Constantine, L.L. (2
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3.2 LOW-FIDELITY PROTOTYPES Low-fid
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Figure 14:- Example of Sketching II
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Much more important for features th
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DENIM, an extension of SILK, is a t
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• Encourage menu & forms style, r
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Another problem is that native widg
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interfaces, so that a realistic sim
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UNIT 3 INPUT AND OUTPUT MODELS Tabl
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Recall that perceptual fusion means
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3.2 OUTPUT MODEL There are basicall
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directly-mapped pixel image will no
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Most stroke models also include som
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UNIT 4 MODEL VIEW-CONTROLLER (MVC)
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3.3.2 AS A DESIGN PATTERN MVC enco
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The Views are XForms controls for s
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UNIT 5 LAYOUTS AND CONSTRAINTS Tabl
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3.5 CONSTRAINTS Constraints are rel
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152
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MODULE 4 UNIT 1 TECHNIQUES FOR EVAL
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a. Card Sorting Card sorting is a w
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Rapid prototyping is a method used
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3.2.1 THE USE OF PROTOTYPES It is o
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Dumas, J.S. and Redish, J.C. (1999)
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the users' respect for you as a pro
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the users will be and what kind of
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speed whenever the average load was
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Table 4:- Table: Average times for
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phases: list the actions, and then
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Nielsen and Molich used their own e
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7.0 REFERENCES AND FURTHER READING
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users. If you do not, you can be ba
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If you are led to develop more and
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It's very easy to shape the comment
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a. Analyzing the Bottom-Line Number
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you use. But then you need some way
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ecruit test users with more similar
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MODULE 4 UNIT 4 OTHER EVALUATION IS
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3.2 CURRENT ISSUES CONCERNING EVALU
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2.0 OBJECTIVES By the end this unit
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It provides a real focal point for
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3.3.4 CONDUCTING THE TEST Having co
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The stages involved in usability te