User Interface Design and Ergonomics - National Open University of ...
User Interface Design and Ergonomics - National Open University of ...
User Interface Design and Ergonomics - National Open University of ...
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2.0 OBJECTIVES<br />
By the end this unit, you should be able to:<br />
o Underst<strong>and</strong> usability testing<br />
o Underst<strong>and</strong> how to carry out usability testing<br />
3.0 MAIN CONTENT<br />
3.1 INTRODUCTION TO USABILITY TESTING<br />
I have noticed that the term usability testing is <strong>of</strong>ten used rather indiscrimately to refer<br />
to any technique used to evaluate a product or system. Throughout this unit, the term<br />
usability testing is referred to as the process that employs participants who are<br />
representative <strong>of</strong> the target population to evaluate the degree to which a product (<strong>User</strong><br />
interface) meets specific usability criteria. This inclusion <strong>of</strong> representative users<br />
eliminates labelling as usability testing such techniques as expert evaluations, walkthrough,<br />
<strong>and</strong> the like that do not require representative users as part <strong>of</strong> the process.<br />
Usability testing is a research tool, with its roots in classical experimental<br />
methodology. The range <strong>of</strong> tests one can conduct is considerable, from true classical<br />
experiments with large sample sizes <strong>and</strong> complex test designs, to very informal<br />
qualitative studies with only a single participant. Each testing approach has different<br />
objectives, as well as different time <strong>and</strong> resource requirements. The emphasis <strong>of</strong> this<br />
book will be on more informal, less complex tests designed for quick turnaround <strong>of</strong><br />
results in industrial product development environments.<br />
3.2 PREPARING FOR USABILITY TESTING<br />
For many <strong>of</strong> those contemplating the implementation <strong>of</strong> the usability testing program,<br />
the disciple has become synonymous with a high-powered, well-appointed, wellequipped,<br />
expensive laboratory. For some organizations, the usability lab (<strong>and</strong> by that<br />
I mean physical plant) has become more prominent <strong>and</strong> more important than the<br />
testing process itself. Some organizations, in their zeal to impress customers <strong>and</strong><br />
competitors alike with their commitment to usability, have created awe-inspiring<br />
palaces <strong>of</strong> high-tech wizardry prior to laying the foundation for an on-going testing<br />
program. Not realizing that instituting a program <strong>of</strong> usability engineering requires a<br />
significant shift in the culture <strong>of</strong> the organization, these organizations have put the<br />
proverbial cart before the horse, in their attempts to create instant programs, rather<br />
than building programs over time.<br />
This approach to usability testing is rather superficial <strong>and</strong> short-sighted, <strong>and</strong> has a<br />
high risk <strong>of</strong> failure. It approaches usability engineering as the latest fad to be<br />
embraced rather than as a program that require effort, commitment, <strong>and</strong> time in order<br />
to have lasting effects on the organization <strong>and</strong> its products. I know <strong>of</strong> at least two<br />
organizations with newly built, sophisticated usability laboratories that unfortunately<br />
are now operating as the world’s most elaborate storage rooms. (An analogy is a retail<br />
store that requires <strong>and</strong> outfits a new store for business, only to realize that it does not<br />
have any interested customers). Having succumbed to the misperception that equates