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User Interface Design and Ergonomics - National Open University of ...

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moved to Milan in October 2005 <strong>and</strong> merged courses with Domus Academy. Today,<br />

some <strong>of</strong> the people originally involved with IDII have now set up a new institute in<br />

Copenhagen, called the Copenhagen Institute <strong>of</strong> Interaction <strong>Design</strong> or CIID. Today,<br />

interaction design is taught in many schools worldwide.<br />

3.4 RELATIONSHIP WITH USER INTERFACE DESIGN<br />

Interaction <strong>Design</strong> is <strong>of</strong>ten associated with the design <strong>of</strong> system interfaces in a variety <strong>of</strong><br />

media (see also: <strong>Interface</strong> design, Experience design) but concentrates on the aspects <strong>of</strong><br />

the interface that define <strong>and</strong> present its behavior over time, with a focus on developing<br />

the system to respond to the user's experience <strong>and</strong> not the other way around. The system<br />

interface can be thought <strong>of</strong> as the artifact (whether visual or other sensory) that represents<br />

an <strong>of</strong>fering's designed interactions. Interactive voice response (Telephone <strong>User</strong> <strong>Interface</strong>)<br />

is an example <strong>of</strong> interaction design without graphical user interface as a media.<br />

Interactivity, however, is not limited to technological systems. People have been<br />

interacting with each other as long as humans have been a species. Therefore, interaction<br />

design can be applied to the development <strong>of</strong> all solutions (or <strong>of</strong>ferings), such as services<br />

<strong>and</strong> events. Those who design these <strong>of</strong>ferings have, typically, performed interaction<br />

design inherently without naming it as such.<br />

3.5 INTERACTIVE DESIGN METHODOLOGIES<br />

Interaction designers <strong>of</strong>ten follow similar processes to create a solution (not the solution)<br />

to a known interface design problem. <strong>Design</strong>ers build rapid prototypes <strong>and</strong> test them with<br />

the users to validate or rebut the idea.<br />

There are six major steps in interaction design. These are:-<br />

a. <strong>Design</strong> research<br />

Using design research techniques (observations, interviews, questionnaires, <strong>and</strong> related<br />

activities) designers investigate users <strong>and</strong> their environment in order to learn more about<br />

them <strong>and</strong> thus be better able to design for them.<br />

b. Research analysis <strong>and</strong> concept generation<br />

Drawing on a combination <strong>of</strong> user research, technological possibilities, <strong>and</strong> business<br />

opportunities, designers create concepts for new s<strong>of</strong>tware, products, services, or systems.<br />

This process may involve multiple rounds <strong>of</strong> brainstorming, discussion, <strong>and</strong> refinement.<br />

To help designers realize user requirements, they may use tools such as personas or user<br />

pr<strong>of</strong>iles that are reflective <strong>of</strong> their targeted user group. From these personae, <strong>and</strong> the<br />

patterns <strong>of</strong> behavior observed in the research, designers create scenarios (or user stories)<br />

or storyboards, which imagine a future work flow the users will go through using the<br />

product or service.<br />

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