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Reframing Latin America: A Cultural Theory Reading ... - BGSU Blogs

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post what?! (not) an abbreviated introduction 13<br />

amples are drawn from academic debates or from popular <strong>America</strong>n culture.<br />

One reason for this is that most of our readers live in the United States; thus,<br />

we fi nd it easier to introduce alien concepts with familiar references. But<br />

another reason is that understanding postmodernity requires a solid understanding<br />

of modernity, which is closely tied to European and U.S. history,<br />

for better or worse. With these issues in mind, and as a nod to the notorious<br />

rejection by cultural studies and the Birmingham school of the difference<br />

between high art and popular culture (which we will explain later), let’s<br />

open up the discussion by considering a recent Hollywood blockbuster.<br />

THE MATRIX: Black Leather, Cool Action,<br />

and Maybe Even Some <strong>Cultural</strong> <strong>Theory</strong><br />

Few fi lms in the recent past have generated more scholarly as well as general<br />

interest among moviegoers than The Matrix. It is quickly becoming<br />

the Star Wars of the early twenty-fi rst century, a widely viewed fi lm that<br />

defi nes a pop culture generation. The Matrix is a science fi ction drama combining<br />

stylized violence and hip fashion with some probing questions about<br />

the state of lived existence. It asks whether the world we know and assume<br />

to exist (Earth in the late twentieth and early twenty-fi rst centuries) really<br />

does exist.<br />

The fi lm revolves around the main character, Neo, played by Keanu<br />

Reeves. He is a nondescript computer programmer for Metacortex, a massive<br />

software fi rm in Manhattan. On the side he is a computer hacker<br />

who makes extra money selling illegal programs. Shortly after the fi lm begins,<br />

Morpheus, played by Laurence Fishburne, contacts Neo through his<br />

computer. Neo has heard of Morpheus and believes him to be a legendary<br />

computer hacker, but as we are about to learn, Morpheus is much more<br />

than that. When Morpheus informs Neo that “the Matrix has you,” Neo<br />

responds, logically, by asking, “What is the Matrix?” When he accepts an<br />

invitation from Morpheus to learn the answer, his and our (the audience’s)<br />

wild ride to a new understanding of the world begins.<br />

Morpheus tells Neo that nothing he has experienced in his life has been<br />

real. All the sights, sounds, smells, emotions, and memories that he associates<br />

with lived reality have been constructions. Morpheus says that the<br />

natural laws Neo assumes have governed his daily life do not, in fact, exist.<br />

He demonstrates this by instantly changing their surroundings. At one moment<br />

they are sitting in a room in New York City talking and the next they<br />

are standing on a rock ledge on the side of a cliff. When Neo asks, “This<br />

isn’t real?” Morpheus responds, “What is real? How do you defi ne real?” He

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