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UNIVERSITY OF NOVA GORICA GRADUATE SCHOOL ...

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Archiving, Techno-topia and Pervasive Scepsis<br />

The fascination with conceptualising and designing machinic people—androids—seems to have<br />

peaked in the 18th century and carried with it a philosophical difficulty, the antithesis of mortal<br />

lives: ―Man is subject to time, to its inevitable march towards death, whereas the clockwork<br />

automaton merely marks time without falling prey to it.‖ 22 For this reason, the fascination with<br />

mechanical life was rather paradoxical, just as fascination with ‗mechanical‘ or digital memory is.<br />

The fascination can be traced back at least to Descartes, but found perhaps its most eerie<br />

‗incarnation‘ in Jacques de Vaucanson‘s automata, the Flute Player and the Pipe Player. The latter<br />

(the player that never got tired albeit playing the pipe at an incredible, ‗inhuman‘ speed)<br />

―embodied the idea that humans were messy, imperfect, fallible, and that a perfect machine would<br />

correct these flaws, improve on humanity.‖ The former however, attempted to resemble the human<br />

imperfection as close as possible. 23<br />

This divide demonstrates the ambiguity inherent in the fascination with machines (or technology<br />

in general) which is often laced with fear of the unknown. If initially designed for entertainment,<br />

the automata deeply disturbed philosophical minds and spurred inflammatory debates, one of the<br />

best known perhaps being Descartes‘ the Treatise on Man. Later on, at the turn of the 18th and<br />

19th centuries, the machines that could be used to replace human labour furthered the research<br />

into automation of life. Jacquard‘s punched card loom, which inspired Charles Babbage‘s 1836<br />

computing Analytical Engine, is often seen as the precursor to the punched card computers from<br />

the mid-20th century. 24 And, significantly, of memory. Considering the Flute Player, for instance,<br />

the ‗programme‘ inside that enabled the automaton to ‗play‘ the instrument is a very raw,<br />

mechanic ‗incarnation‘ of memory.<br />

This is to show that the technology supporting DME has a rather long history and that one has to<br />

be cautious when declaring something ‗new.‘ When a new invention comes along, the sceptics<br />

tend to turn back into the past for the innocence and uncorruptedness of the previous times (and<br />

the olden technologies). Oblivious of the fact that precedent technologies (of externalisation of<br />

thought and memory) at the time of invention or innovation were just as problematic.<br />

22 Gaby Wood, Edison‘s Eve, A Magical History of the Quest for Mechanical Life, New York Alfred A. Knopf, 2002,<br />

xvii.<br />

23 Ibid., 25.<br />

24 Geoffrey Batchen, ―Electricity made visible,‖ in Wendy Hui Kyong Chun and Thomas Keenan (eds.), Old media,<br />

new media, A history and theory reader, New York, London, Routledge, 2006, 27–45, 29–30.<br />

15

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