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Media Center Holdings- with Call Number and ... - Monarch School

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<strong>Media</strong> <strong>Center</strong> <strong>Holdings</strong>- <strong>with</strong> <strong>Call</strong> <strong>Number</strong> <strong>and</strong> Librarian Notes<br />

01 Apr 2011 12:44 PM<br />

<strong>Monarch</strong> <strong>Media</strong> <strong>Center</strong><br />

Title Author<br />

<strong>Call</strong> <strong>Number</strong><br />

Resource Type: Games<br />

Cool Cash Bingo<br />

Game Description:<br />

Learning Resources, Inc. / USA 815.250<br />

The Cool Cash Cat makes learning money skills fun for kids <strong>with</strong> this bingo game. Children create their own<br />

bingo cards, playing at appropriate levels of challenge while learning to add coin values <strong>and</strong> make change.<br />

Contents:<br />

4 Bingo Cards<br />

Reversible Spinner<br />

94 Plastic Coins<br />

Instructions<br />

How To Play COOL CA$H BINGO -<br />

GAME RULES<br />

Three Levels of play make this game fun <strong>and</strong> challenging for all ages.<br />

Do you know your coins? Play Level 1 to match the coins on the spinner to the coins on your bingo card <strong>and</strong><br />

build coin recognition skills.<br />

Have fun shopping! Use your addition skills in Level 1. Add up the coins on the spinner to buy items on your<br />

card, which sell for the corresponding price.<br />

Calculate the amount of change due from a purchase. In Level 3, use a counting back strategy or subtraction to<br />

determine the amount of change due.<br />

Object:<br />

To be the first to cover three change tiles in a row <strong>with</strong> coins.<br />

Set Up:<br />

Place bingo cards <strong>with</strong> the yellow sides face up. Place all the coins in a center pile. Use the spinner <strong>with</strong> the<br />

solid green outer ring <strong>and</strong> yellow inner circle ( only coins are pictured).<br />

Playing the Game:<br />

Players may fill their free center space <strong>with</strong> a plastic quarter. The youngest player begins by spinning the arrow<br />

<strong>and</strong> naming the two coins shown in both the yellow <strong>and</strong> green circles. All players check their cards for matching<br />

coins. Using the matching plastic coins, players may cover two coins on their cards - one for each of the coins<br />

called out. A player can cover no more than two coins per spin. If a player has more than one space <strong>with</strong> the<br />

same coin on his/her card, only one space may be covered for each coin that is called out.<br />

The spinner is then passed to the next player on the left. Players continue taking turns spinning <strong>and</strong> calling out<br />

coins. The first player to completely cover three spaces in a row, in any direction, calls out "Cool Cash!" <strong>and</strong><br />

wins.<br />

**Dr. Seuss's ABC : Have Fun <strong>with</strong> Dr. Seuss<br />

<strong>and</strong> Learn the Alphabet<br />

University Games Corp.<br />

808.342 SEU<br />

ResourceMate® 3.0 <strong>Monarch</strong> <strong>Media</strong> <strong>Center</strong><br />

Page 378

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