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Diversity of Journalisms. Proceedings of <strong>ECREA</strong>/CICOM Conference, Pamplona, 4-5 July 2011<br />

News Games and Mobile Journalism: A Proposal for a<br />

Theoretical Rapprochement<br />

Milton Cappelletti Júnior<br />

Master Student of “Communication Research Programme” at Universidad de Vigo,<br />

Pontevedra, Spain<br />

Abstract<br />

With <strong>the</strong> development of <strong>the</strong> game industry and its growing importance to <strong>the</strong><br />

entertainment industry, most media companies are starting to use <strong>the</strong> games as a new<br />

way to inform and entertain your audience, especially through online platforms, which<br />

led to <strong>the</strong> emergence of <strong>the</strong> newsgames concept, <strong>the</strong> format in which video games are<br />

produced and used to explain current information in a ludic way, putting complex<br />

information into context and allowing greater interactivity through <strong>the</strong> use of <strong>the</strong><br />

practical elements of journalism applied to game design. This ludic-information can<br />

also be found in <strong>the</strong> core of Mobile Journalism, owing to <strong>the</strong> fact that it finds here <strong>the</strong><br />

technological support to adapt itself to <strong>the</strong> user context and its ubiquity, being strongly<br />

linked to <strong>the</strong> user's identity and <strong>the</strong>ir everyday social interactions within primary groups.<br />

Thus, this paper seeks to establish <strong>the</strong> coordinates of a <strong>the</strong>oretical rapprochement<br />

between <strong>the</strong> Newsgames and Mobile Journalism, aiming to establish relationships that<br />

enable <strong>the</strong> development of common practices to suit <strong>the</strong> changing needs of <strong>the</strong> public<br />

to contemporary media compounds.<br />

Keywords: News Games, Mobile Journalism, Contemporary Communication<br />

Technologies.<br />

Introduction<br />

The development of <strong>the</strong> new technologies in communication resulted in <strong>the</strong><br />

development and shaping of a new culture that values real-time data and ubiquitous<br />

and more playful and entertained information. You can also add <strong>the</strong> multiple media<br />

platforms that value mobility and <strong>the</strong> diversity of formats and informational contents.<br />

Both <strong>the</strong> development of technological standards and a strong social base in relation to<br />

daily use, portability and individual identity have made mobile phone <strong>the</strong> ideal device<br />

for bringing toge<strong>the</strong>r many of <strong>the</strong> uses that characterize <strong>the</strong> Information Society,<br />

making it a congregator device of digital devices and laying <strong>the</strong> foundation for <strong>the</strong> true<br />

integration of features and services that forms <strong>the</strong> basis of <strong>the</strong> mediation process of <strong>the</strong><br />

mobile telephony.<br />

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