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TrainController Gold and Silver - Freiwald Software

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B<br />

152<br />

Registration of unknown Trains<br />

If a connected train detection device identifies a train ID , which does not belong to a<br />

known engine in <strong>TrainController</strong>, then this train ID is displayed in the block symbol,<br />

which belongs to the associated block. This is illustrated in the image below.<br />

Diagram 101: Train ID of an unknown Train<br />

This information cannot only be used to determine unknown train Ids or digital addresses<br />

of trains, respectively. It is also possible to use this information for fast creation<br />

of new engine records. While the unknown train is located in the block <strong>and</strong> its train ID<br />

is visible in the associated block symbol, it is possible to create a new engine record<br />

very quickly by clicking to the block symbol with the right mouse button <strong>and</strong> calling<br />

the Create Engine for detected Train ID comm<strong>and</strong>. This creates a new engine record,<br />

assigns the symbol of the new engine to the block <strong>and</strong> opens the Engine Properties dialog<br />

box, with which it is possible to specify a name <strong>and</strong> symbol for the new engine or<br />

to alter other attributes. In this way it is conveniently possible to register new engines in<br />

<strong>TrainController</strong>.<br />

Train Tracking<br />

The Visual Dispatcher uses the main block diagram to perform automatic train tracking.<br />

Whenever a block is reported as occupied, because one of the indicators assigned to it is<br />

turned on, then the Dispatcher checks, whether there is an appropriate train in an adjacent<br />

block. An adjacent block is a block that is connected with the current block with a<br />

route in the block diagram.<br />

If there is such train, then the train is moved to this block. This is done by automatic assignment<br />

of the train to the new block <strong>and</strong> releasing of the previous block.<br />

As a result of this movement the name <strong>and</strong>/or image of the engine or train appears in<br />

the block symbol of the related block in the Visual Dispatcher. Additionally, the train<br />

disappears from the symbol of the previous block. If there are block symbols in a

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