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TrainController Gold and Silver - Freiwald Software

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• If a list of enabled trains will only apply to passenger trains pulled by steam engines<br />

on a branch line, then create a train group for the branch line passenger cars <strong>and</strong> a<br />

group for the branch line steam engines <strong>and</strong> assign both groups to the list.<br />

• If you are in possession of only a few electrical engines but many steam <strong>and</strong> diesel<br />

engines <strong>and</strong> a list of enabled trains will only apply to all non electrical locomotives,<br />

then create a list of the few electrical engines <strong>and</strong> specify the option, that all list entries<br />

will be excluded from this group.<br />

• If a list of enabled trains will apply to engines only, that do not pull any cars, then a<br />

specific case applies. Create a train group, that contains the desired engines <strong>and</strong><br />

another train group, that excludes all cars. Then enter both groups to the list of<br />

trains. The group of desired engines can be omitted, if the list will apply to all engines.<br />

A special case applies to lists, that contain train objects inherited from <strong>TrainController</strong><br />

<strong>Silver</strong> or <strong>TrainController</strong> 5. In order to ensure compatibility to the rules of<br />

<strong>TrainController</strong> <strong>Silver</strong>, a list, that contains train objects, applies to an engine or car<br />

only, if the vehicle is directly or indirectly contained in the list. The rule, that a list,<br />

which does not contain any engines, applies to all engines, is not valid in this case. The<br />

same is true for cars. In favor of a clear structure it is recommended to remove all train<br />

objects from data files imported from <strong>TrainController</strong> <strong>Silver</strong> or <strong>TrainController</strong><br />

5 <strong>and</strong> to accomplish the same functionality by using train sets.<br />

236<br />

11.4 Acceleration <strong>and</strong> Train Tonnage<br />

An additional feature of <strong>TrainController</strong> is the realistic simulation of momentum,<br />

i.e. acceleration <strong>and</strong> deceleration of engines <strong>and</strong> train sets.<br />

For each engine you can specify the power (see also Diagram 74). The power affects<br />

the acceleration of the engine. An engine with more power is able to accelerate faster.<br />

The acceleration is also affected by the type of the engine. Usually an electric engine is<br />

able to accelerate faster than a steam engine with identical power. This fact is also taken<br />

into account when the acceleration is calculated.<br />

Cars <strong>and</strong> train sets provide even more realistic simulation of momentum. It is namely<br />

possible to specify the weight of each car. The higher the total weight of all vehicles in<br />

a train set, the longer is the time needed to accelerate the train to a certain speed or to<br />

decelerate the train. The maximum speed of a train is also limited by the total weight of<br />

the train.

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