Institut for produktion Civilingeniøruddannelsen i Byggeledelse
Institut for produktion Civilingeniøruddannelsen i Byggeledelse
Institut for produktion Civilingeniøruddannelsen i Byggeledelse
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
SUMMARY<br />
Environment Closed system<br />
Open system<br />
SIDE 12<br />
Simple<br />
High<br />
Problem<br />
34 Problem solving techniques<br />
Control over variables<br />
Complex<br />
Low<br />
Short range<br />
Implications<br />
Long range<br />
Possible problem solving<br />
techniques according to the<br />
analysis<br />
Scenarios<br />
Morphologi<br />
Gaming<br />
Figure 3: Possible choices of problem solving techniques implied through the analysis.<br />
Between the three possible problem-solving techniques found through the analysis,<br />
gaming is chosen as the one that is most likely to address the needed change<br />
in paradigm <strong>for</strong> the construction industry. Thus, the development of a game to be<br />
applied to initiate such a change is described in the following.<br />
DEVELOPMENT OF THE GAME<br />
The objective of the game is to initiate a change in the current way of thinking in<br />
the construction industry.<br />
The background <strong>for</strong> developing the game has been a study trip to the Lean Construction<br />
<strong>Institut</strong>e 2 in Cali<strong>for</strong>nia, USA where games are often used to illustrate<br />
specific problem areas and the impact that these problems have on the building<br />
process in general.<br />
Existing games where used as inspiration in the process of determining the objective<br />
of the game to be developed. By reviewing the existing games with Glenn<br />
Ballard and Greg Howell different alternatives <strong>for</strong> developing a new game where<br />
discussed. Inspired by “The Parade of Trades” that shows that reliability is impor-<br />
2 The trip took place from February 27 th to March 18 th 2002.