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Chapter 7 Moving Beyond Limited Effects: Focus on Functionalism and Children 207<br />

medium, television, the clear presence of significant<br />

social upheaval, and a weakening of those<br />

traditional forces’ influence over young people<br />

gave rise to several penetrating looks at the<br />

(macro-level) role of <strong>mass</strong> <strong>communication</strong> in the<br />

functioning of the American social system as well<br />

as the (micro-level) influence of media on viewer<br />

aggression.<br />

The rise of functionalism, middle-range, and<br />

systems theories in the 1950s and 1960s encouraged<br />

theorists to move beyond simplistic, fragmented,<br />

linear models of <strong>mass</strong> <strong>communication</strong>.<br />

At a time when limited-effects notions dominated,<br />

functionalism’s value-neutrality was attractive to<br />

researchers and theorists studying media’s influence,<br />

especially as functional analyses accepted<br />

the presence of latent as well as manifest functions.<br />

The strategy of developing middle-range<br />

<strong>theory</strong> offered hope of moving beyond the empirical<br />

generalizations produced by run-of-the-mill<br />

effects research. These generalizations could be<br />

“added up” to create broader theories of media.<br />

Ultimately, functionalism’s promise to more<br />

meaningfully alter the direction of <strong>mass</strong> <strong>communication</strong><br />

<strong>theory</strong> was weakened by its inability to<br />

draw definitive conclusions about effects and by<br />

what many saw as its status quo orientation, as<br />

exemplified by research on the narcotizing dysfunction<br />

and <strong>mass</strong> entertainment <strong>theory</strong>.<br />

Some <strong>mass</strong> <strong>communication</strong> researchers<br />

looked to a concept related to functionalism developed<br />

by <strong>communication</strong>s engineers, systems,<br />

which evolved from cybernetics, the study of the<br />

regulation and control of complex machines.<br />

Systems consist of sets of parts interlinked so<br />

changes in one part induce changes in other<br />

parts. Systems <strong>theory</strong> allows the creation of<br />

models demonstrating the interdependence, selfregulation,<br />

and goal-orientation of systems. The<br />

application of systems theories to <strong>mass</strong> <strong>communication</strong><br />

raised many important questions that<br />

forced reconsideration of the limited-effects<br />

perspective.<br />

Reconsideration of limited-effects thinking<br />

about media also came from people interested<br />

in the influence of mediated violence on subsequent<br />

viewer aggression. Television and children<br />

were the focus of this inquiry. Defense of the media<br />

(and the limited-effects perspective) came<br />

from proponents of catharsis, the idea that viewing<br />

violence substitutes for the actual demonstration<br />

of aggression by the viewer. But this <strong>theory</strong><br />

was ultimately discredited as social cognitive <strong>theory</strong><br />

became widely accepted.<br />

Social cognitive <strong>theory</strong> proved to be a useful<br />

way of understanding how people learn behaviors<br />

from television. By differentiating between<br />

imitation and identification and identifying several<br />

different modeling processes, such as observational<br />

learning, inhibitory and disinhibitory<br />

effects, and vicarious reinforcement, it helped explain<br />

how individuals learn from the media. Even<br />

as these ideas have been applied to “new” media<br />

such as video games, they have left many questions<br />

unanswered, especially as these insights<br />

were extrapolated from micro-level analyses<br />

(where they were initially formulated) to more<br />

macro-level explanations of effects.<br />

Research regarding aggressive cues and priming<br />

effects attempted to add some specificity to<br />

social cognitive <strong>theory</strong>, as did the developmental<br />

perspective. Another advance was the consideration<br />

of different contextual variables, aspects of<br />

the presentation of violence in the media content<br />

itself, in determining the amount of learning<br />

from viewing. Still another was a reconception<br />

of the young audience—the active <strong>theory</strong> of television<br />

viewing—that, although not dismissing<br />

media effects, did suggest that young viewers<br />

have more influence over their interaction with<br />

media than social cognitive <strong>theory</strong> seemed to<br />

imply.<br />

The demonstration of significant media effects<br />

on individuals naturally led to the critical study of<br />

larger, macro-level effects, especially in the realm<br />

of <strong>mass</strong> <strong>communication</strong> and the socialization of<br />

children. Early notions of media as an early window<br />

on the world have recently been updated and<br />

expanded into important work on the redefinition,<br />

or even the loss, of childhood itself.<br />

Copyright 2010 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part. Due to electronic rights, some third party content may be suppressed from the eBook and/or eChapter(s).<br />

Editorial review has deemed that any suppressed content does not materially affect the overall learning experience. Cengage Learning reserves the right to remove additional content at any time if subsequent rights restrictions require it.

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