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A Proposal for a Standard With Innovation Management System

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Monica Izvercianu and Sabina Şeran<br />

Figure 3: The first two strategies situated on the base of the prosumer creativity and focus paradigm<br />

Company + Company (customization) Strategy represents the companies’ first response to the<br />

growing desire of consumer individualism in a mass production context, without significant increase in<br />

costs. Consumers have developed a culture of self awareness, and the standardized products weren’t<br />

a suitable option <strong>for</strong> everyone. Because mass production meant low costs and a fair price to the<br />

consumer, companies had a hard time thinking to give up this procedure and start manufacturing<br />

unique products at excessive prices. In this context, a compromise solution has been found: the<br />

standard product’s customization. Thereby, companies don’t loose their clients due to high costs and<br />

they manage to meet the individualization needs of some of the most demanding of them.<br />

This strategy implies an exclusive focus on the objectives of a certain company which desires to use<br />

its resources as efficient as possible, to sell its products in a large number, to obtain a good profit and<br />

a nice and fresh image. Such a company seems to offer flexibility to its client, but the range of<br />

materials and colours from which the consumer can choose is restricted to a few and allows only a<br />

slightly creative involvement of the part of the prosumer.<br />

The partnership takes place between two companies: between the main company that manufactures<br />

the products or offers the services that can be customized and company number 2, its supplier, which<br />

responds quickly to the different special orders.<br />

This strategy convinced companies from all over the world, from all domains, especially from the<br />

service sector, and from the real and virtual world. There<strong>for</strong>e, McDonalds with its fast food restaurants<br />

introduced to the world standard products that the consumer could combine at ease, giving a freedom<br />

of choice, a choice from an existing and pre-defined offer. BMW started to allow customization of its<br />

cars from a large range of colours, interior pieces, materials, functionalities, engine types, totalling<br />

appreciatively 500 possible models of the same car, but the consumer is restricted to those models.<br />

IKEA offers furniture that the consumers can personally assembly or change, by choosing its colour,<br />

cut and dimensions from the materials at disposal. Even the instructions <strong>for</strong> the assembly are<br />

standardized. Mobile services have different offers that people can customize to suit their needs, and<br />

the companies from the online world allow the personalization of different items from a wide range of<br />

colours and images, but the original product is a standard one.<br />

Company + Prosumer (crowd sourcing) Strategy marks the arising of the prosumer in the production<br />

process. In this case, crowd sourcing can be seen as a business model where the company is<br />

outsourcing certain parts or specific activities that were traditionally realized by its employees or<br />

professionals to its clients or other amateurs. The term has been used with other names like: “wide<br />

audience end-user engagement” (Antikainen and Vaataja, 2010) or “collective customer collaboration”<br />

(Ogawa and Piller, 2006).<br />

In this case, we have a partnership between the producing company and the prosumer. The<br />

partnership implies a close cooperation between two or several parts that have specific<br />

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