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2. Philosophy - Stefano Franchi

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240<br />

A NACLASTIC SUPPLEMENTS<br />

1. Game, Spiel, and the End<br />

At the end of chapter 2, I proposed to interrogate the strong connection between the<br />

“end of philosophy” (in all its aspects) and Spiel I had retrieved on Hegel by examining the<br />

same connection in other, non-philosophical domains. I then proposed a search articulated<br />

by four basic questions that can be summarized as follows:<br />

(a) find out whether the concept of Spiel could be found playing a similarly crucial role<br />

in other, non-philosophical efforts that are likewise striving to put philosophy to an end.<br />

(b) find out how the concept of Spiel is internally articulated. i.e. find out which, if any,<br />

concrete concept of game/play the disciplines in question would build from the very rich<br />

and possibly contradictory range of phenomena we may associate with the words “game”<br />

and “play,” a range that seemed to be polarized by the opposition serious games vs. chil-<br />

dren’s play.<br />

(c) find out how the conception of Spiel discovered in step (b) above would relate to<br />

the more general (non-)philosophical discourse and its end. In particular, how it would deal<br />

with the issues of the sense of the relationship between Spiel and end, and of the subject of<br />

Spiel.<br />

(d) finally, assess whether the particular conception(s) of Spiel described at (a)and (b)<br />

would be up to the task required by (c). In other words, assess whether the goals of the non-<br />

philosophical projects, their ends, could be reached by the use of the particular concepts of<br />

Spiel deployed.

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