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2. Philosophy - Stefano Franchi

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26<br />

P RELUDE<br />

the rout that derives from the recognition of the impossibility to surpass such a fracture and<br />

the resignation to the distance. However, to illustrate such an antinomy, to explain it in the<br />

language of the reader is altogether impossible, I believe, since what Mr. Palomar makes<br />

clear without saying is how the two dimensions are inextricably connected. It is impossible<br />

to choose between one or the other because both are always simultaneously present. Or<br />

rather, because any effort to isolate one of them immediately converts it into the opposite.<br />

This is why we can define as a dialectic what Mr. Palomar brings to light. We have seen<br />

exemplified this dialectic in the index: the death of Mr. Palomar, as well as each one of the<br />

experiences he narrates, is always and at the same time inside and outside the structure that<br />

might give it a meaning. It is always inside a determined game, within a specific signifying<br />

chain. It has always a sense but a sense that is always ‘partial’, never fully given and never<br />

fully masterable 16 . The chess game has always already started and death (be it real or not,<br />

i.e. the end of the individual or collective experience) always occurs before the game is<br />

over. This, nonetheless, does not mean that the game cannot be played. The sudden shift<br />

from one of the dimensions to its opposite happens only when one tries to isolate and de-<br />

limit any experience whatsoever in its absolute identity. It happens when one tries to sepa-<br />

rate completely what is inside the individual experience from what lies outside it.<br />

I have tried to show that any experience can be made significant through its insertion<br />

in a complex, dynamic, and completely closed combinatorial system. However, the con-<br />

struction of such a cathedral of the spirit, once terminated, misses its goal insofar as it im-<br />

mediately expresses its own incompleteness by the reference to its builder. The effort to<br />

reach a total transparency of experience turns, then, into its opposite: in the total vacuity of<br />

any possible experience. Conversely, the “annihilation” of experience—the effort to negate<br />

16. A full explanation of this term would require more space than I can afford here. The essential reference<br />

is to Derrida’s work, and in particular to Limited Inc., where, while discussing speech act theory, he<br />

challenges the possibility to close a set of utterances against any possible intrusion from the outside.<br />

He denies that a definite and absolute meaning can be assigned, and underlines that any analysis trying<br />

to retrieve a fixed meaning “will still form part of the ensemble and will therefore raise the same questions.<br />

It will necessarily be what I will here call a prise de partie, that is: partial. It will be always be<br />

lacking the completeness of a set.” The next few pages of this essay can be seen as a tentative application<br />

of the preceding discussion of the concept of play to Derrida’s thought. See Jacques Derrida,<br />

Limited Inc. (Evanston: Northwestern UP, 1977) 39 and following.

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