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2. Philosophy - Stefano Franchi

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“ TO DIE GAME”<br />

tion that is the English classification that may be linguistically contingent. Or, to be more<br />

precise, there is some evidence suggesting that the semantic area of Spiel, in virtue of the<br />

opposition playful/serious, provides an extended leeway whereby “play” and “game”can<br />

move, and have in fact moved, quite considerably.<br />

The linguistic history of the English words “play” and “game” provides some interest-<br />

ing confirmations of the existence of an intrinsic leeway within the concept of Spiel. “Play”<br />

for example, according to the Oxford English Dictionary, derives most likely from an Old<br />

Saxon word, plagan, meaning “‘to have the care of, take charge of, attend to, cultivate’, ‘to<br />

be in the habit of, to be wont or accustomed to’. The origin of the term, in other words,<br />

comes from the opposite pole of the current uses of “play,” since it used to denote an activ-<br />

ity tied to the sphere of work and physical labor. In Old English “play” can be applied to<br />

the activity of plowing a field, as in the following example: “Eche man to pleye with a plow<br />

pykoys or spade.” 4 The evolution of the word, or at least one of the lines of evolution, in-<br />

creasingly privileges the process itself and tends to disregard the purpose of the action, so<br />

that the term comes to mean “being idle,” in the sense of being actively engaged in some-<br />

thing not useful, e.g. being busy not working. The current meaning of “playing” as “amus-<br />

ing oneself”, “recreating”, seems to derive from this privilege of an activity that bends back<br />

upon itself and has no longer an outwardly directed purpose. When considered along its<br />

whole history, “play” seems to have covered quite a long path. From an original use in<br />

which it can be applied to an activity as productive and as socially engaged as plowing a<br />

field it comes to signify what may perhaps be considered the most unproductive and most<br />

solitary activity of all. 5<br />

The opposite movement is exemplified by the linguistic evolution of “game.” Origi-<br />

nally derived, most likely, by ga, “together” + man, “human being”(cf. Were-man/Wo-<br />

man) it takes the meaning of joy and merriment found in communion (Cf. German Gemein,<br />

4. 1377 Langl. P. Pl. B. iii. 307<br />

5. This meaning of “play” as the intrinsically wasteful activity best exemplified by the English phrase<br />

“playing with oneself” is actually crucial to the contemporary philosopher who has is perhaps best<br />

known for his use of jeu: Jacques Derrida. See, for example, La Dissémination. I will come back, partially<br />

at least, to Derrida’s use of jeu in the last section of chapter VI below.<br />

85

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