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12 MERNOUSH BANTON<br />

The second largest amusement park company after Disney is Six Flags, Inc., based<br />

in Oklahoma City, Oklahoma, with 20 parks across the United States, Mexico, and Canada<br />

and soon in Dubai and Qatar with more than $1 billion in revenue (2008). Six Flags<br />

recently acquired Dick Clark Productions, which owns television hits such as the<br />

American Music Awards, The Golden Globe Awards, the Academy of Country Music<br />

Awards, Dick Clark’s New Year’s Rockin’ Eve, and So You Think You Can Dance.<br />

Ocean Park in Hong Kong has been aggressively competing with Disney. Ocean<br />

Park is a theme park that covers over 870,000 square meters and receives more than<br />

5 million tourists each year. In March 2009, Ocean Park launched two new sightseeing<br />

locations in Shanghai to attract tourists from regions such as the Yangtze River Delta.<br />

Ocean Park has the advantage of understanding the local market because they have been in<br />

business for more than 30 years. They offer a range of transportation facilities to link Hong<br />

Kong with major cities in the Pearl River Delta. In 2008, Ocean Park established an office<br />

in Shanghai. Ocean Park plans to complete construction of four new themed travel attractions<br />

between 2010 and 2013. It also seems that the residents in Hong Kong are not very<br />

impressed with the small version of Disney built there because many have visited<br />

Disneyland in Tokyo or Anaheim, California. Disney in mid-2009 reached an agreement<br />

with the Hong Kong government to enlarge Hong Kong Disneyland. That city government<br />

owns 57 percent of that Disney theme park.<br />

Competition: Studio Entertainment<br />

The success of Studio Entertainment operations depends heavily on public taste and preferences.<br />

Operating results fluctuate due to the timing and performance of releases in the<br />

theatrical, home entertainment, and television markets. Release dates are determined by<br />

competition and the timing of vacation and holiday periods. Many companies produce<br />

and/or distribute theatrical and television films, exploit products in the home entertainment<br />

market, provide pay television programming services, and sponsor live theater. Disney also<br />

competes to obtain creative and performing talents, story properties, advertiser support,<br />

broadcast rights, and market share.<br />

Movies have historically been a reasonable priced entertainment for families, and<br />

comprise more than $150 billion in revenues annually. The most important regions contributing<br />

to this industry are the United States (49.8 percent), Europe (33 percent), and<br />

Asia and developing countries (14 percent). Consolidation has been very common in the<br />

movie and entertainment industry. As such, a few companies dominate the industry and<br />

control the production and distribution of most movies, including: Warner Brothers<br />

(17.10 percent), Walt Disney (11.70 percent), Twentieth Century Fox (10.3 percent),<br />

Viacom (6.3 percent), and other (54.6 percent).<br />

Competition: Consumer Products<br />

Leading competitors to Disney in this segment are Warner Brothers, Fox, Sony, Marvel,<br />

and Nickelodeon. Disney competes in its character merchandising and other licensing,<br />

publishing, interactive, and retail activities with other licensors, publishers, and retailers of<br />

character, brand, and celebrity names. Disney is perhaps the largest worldwide licensor of<br />

character-based merchandise and producer/distributor of children’s film-related products<br />

based on retail sales. Operating results for the licensing and retail distribution business are<br />

influenced by seasonal consumer purchasing behavior and by the timing and performance<br />

of animated theatrical releases.<br />

Risk<br />

A wide range of factors could materially affect the future and the performance of the<br />

Disney, such as:<br />

1. A prolonged recession in the United States and other regions of the world could<br />

have an adverse affect on the company’s business.<br />

2. The success of the business depends on the ability to consistently create and<br />

distribute programs/products (movies, films, programs, theme park attractions,<br />

resort services, and consumer products) that consumers want. As such, heavy

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