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[8] 2002 e-business-strategies-for-virtual-organizations

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e-Business Strategies <strong>for</strong> Virtual Organizations<br />

176<br />

order that the quantifiable effects of quantified causes can be<br />

readily appreciated. For example, ‘what actions will influence<br />

our customer image?’ and ‘how will our customer image be<br />

measured?’<br />

� Second, there must be drivers of per<strong>for</strong>mance (training,<br />

incentives and the like) demonstrably affecting operational<br />

outcomes. For example, ‘what training is required to improve<br />

our delivery to customers?’ and ‘how will we measure the<br />

effectiveness of such training?’<br />

� Third, there must be direct linkage to financial outcomes – in<br />

other words, the success or otherwise of projects and<br />

initiatives must be realized on the balance sheet. Where this<br />

does not occur, the scores are not being kept <strong>for</strong> important<br />

items. For example, ‘what net margin return do we expect <strong>for</strong><br />

success?’<br />

This method stresses the use of measurable goals and measurement<br />

of <strong>strategies</strong> to drive it, framed within a three-tiered<br />

structure:<br />

� The mission as conceived as the overarching and driving <strong>for</strong>ce<br />

(e.g. to be the industry’s preferred supplier).<br />

� Objectives derived from the mission (e.g. to introduce<br />

appropriate products as needed and be<strong>for</strong>e our<br />

competitors).<br />

� Per<strong>for</strong>mance indicators (e.g. percentage of customers giving<br />

repeat orders; proportion of profits derived from products less<br />

than two years old).<br />

A simple table outlining this approach might look like Table<br />

8.3:<br />

Table 8.3 Example of a Balanced Business Scorecard<br />

Perspective Goals Indicator<br />

Financial Revenue US$30 million p.a.<br />

Net margin 16%<br />

Customer Satisfaction per sale 8.4 out of 10<br />

% of clients retained 80%<br />

Learning Training hours per employee 40 p.a.<br />

Processes Productive: non-productive hours 81%

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