[8] 2002 e-business-strategies-for-virtual-organizations
[8] 2002 e-business-strategies-for-virtual-organizations
[8] 2002 e-business-strategies-for-virtual-organizations
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e-Business Strategies <strong>for</strong> Virtual Organizations<br />
38<br />
special interest groups that are subsets of the Internet community<br />
at large. This latter finding, and the public perceptions of<br />
the value of such communication, is driving the development of<br />
community groups on the Internet today.<br />
Online communities are groups of <strong>business</strong>es, customers, or<br />
employees with common interests interacting via the Internet.<br />
They take many <strong>for</strong>ms, but generally fall into three classifications:<br />
<strong>business</strong>-to-<strong>business</strong>, B2B, <strong>business</strong>-to-customer, B2C and<br />
employee-to-employee, E2E. These will have different <strong>business</strong><br />
objectives and member compositions and may include some or<br />
all of the four types of programmes identified below:<br />
� member-generated content – profiles, home pages, product<br />
ratings and reviews;<br />
� member-to-member interaction – discussion <strong>for</strong>ums, technical<br />
<strong>for</strong>ums, FAQs and Q&A <strong>for</strong>ums;<br />
� events – guest events, expert seminars, <strong>virtual</strong> meetings/trade<br />
shows;<br />
� outreach – newsletters, volunteer/leader programmes, polls/<br />
surveys.<br />
In almost every case, the more participation that occurs the<br />
greater the value <strong>for</strong> both the community members and creators<br />
and this frequently results in economic results <strong>for</strong> the community<br />
creator.<br />
In creating an online community, the first priority is to ask ‘Who<br />
will use it?’ Some users are strictly on the hunt <strong>for</strong> facts. They<br />
have no particular problem to present to a group and may not<br />
take an active part in discussions. Others are interested problem<br />
solvers who want to offer help based on their expertise or<br />
findings. Some users are team players who find it enjoyable to<br />
assume a leadership role and work toward building the<br />
community. Others simply enjoy taking part in a discussion. A<br />
successful community meets the needs of those it attracts.<br />
Williams and Cothrel (2000) identify three kinds of activities<br />
which appear critical to a community’s continued viability:<br />
� member development;<br />
� asset management; and<br />
� community relations.<br />
Keeping track of a community is very important: if discussion<br />
threads lose their appeal, if visitors fall away, it is important to<br />
recognize this early on and to take steps to remedy it. Nothing<br />
is as so dispiriting as an empty chat room, or a discussion topic