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[8] 2002 e-business-strategies-for-virtual-organizations

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e-Business Strategies <strong>for</strong> Virtual Organizations<br />

Figure 3.1<br />

Virtual <strong>organizations</strong> and<br />

<strong>virtual</strong> cultures<br />

34<br />

derives from the ability to operate with diminished constraints<br />

of space and time, yielding opportunities <strong>for</strong> expansion of reach<br />

with marked reduction of transaction costs.<br />

3.2.2 Networks<br />

Networks are groups within and between <strong>organizations</strong> where<br />

communicative relationships are integral to the existence of a<br />

<strong>virtual</strong> entity. However, the simultaneous need to establish<br />

alliances and retain a particular identity creates a tension<br />

between autonomy and interdependence, competition and<br />

cooperation. These relationships are often described as value<br />

added partnerships based on horizontal, vertical or symbiotic<br />

relationships. These in turn relate to competitors, value chain<br />

collaborators and complementary providers of goods and<br />

services all of whom combine to achieve advantage over<br />

outsiders. The nature, strength and substitutability of links<br />

define the inherent advantageous structure.<br />

3.2.3 Markets<br />

Markets differ from networks in that pricing mechanisms<br />

coordinate them. In this respect, the electronic market is one<br />

where any buyer or seller can interconnect with a network to<br />

offer wares or shop <strong>for</strong> goods and services. Hence, ubiquity is by<br />

definition a prerequisite.<br />

Different risks arise from being a market maker and a market<br />

player, and different products also carry different risks. Criteria<br />

<strong>for</strong> successful electronic market development include products<br />

with low asset specificity, ease of description and a consumer<br />

willing to effect transactions by means of networks. Necessarily,<br />

E-market culture<br />

E-<strong>business</strong> culture<br />

Virtualorganization culture

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