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Operator Terminal System Manual - 11276916.pdf

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<strong>System</strong> <strong>Manual</strong> – DOP11A <strong>Operator</strong> <strong>Terminal</strong>s<br />

Programming<br />

Programming with the programming software<br />

Symbol manager Not applicable for DOP11A-10.<br />

The symbol manager is opened by selecting [View] / [Symbol manager] from the menu.<br />

The symbol manager provides functions for importing and exporting bitmap symbols.<br />

You can also add user defined symbols to the symbol library or delete symbols from the<br />

library. The symbol list shows all user defined symbols. Predefined symbols are not<br />

shown as they cannot be changed.<br />

For information on creating symbols, refer to the paragraph "Graphic block manager" on<br />

page 77.<br />

The scope of delivery of the HMI-Builder includes several symbol libraries that contain<br />

different symbols, such as predefined pump symbols.<br />

Figure 44: Symbol manager<br />

10419AEN<br />

Transp. color When importing a symbol you can define a symbol color as transparent.<br />

Number of colors Here you can define the number of colors displayed on a color terminal: 16 or 256.<br />

Exporting symbols You can export symbols in bmp format and use them in other applications.<br />

Importing symbols The import function enables you to reuse symbols from other programs. Image files can<br />

be imported from other Windows applications, such as Paint, to the symbol library in the<br />

following formats: bmp, cmp, dcx, fpx, jpg, mpt, pcd, png, tga, tif and pcx. For the<br />

DOP11A-20, only black and white bmp files can be used.<br />

The scope of delivery of the HMI-Builder includes several symbol libraries that contain<br />

different symbols, such as predefined pump symbols. The symbols are saved in the<br />

following directory: C:\Programs\DOP\HMI-Builder\lib\bitmap\.<br />

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