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Education for a Digital World Advice, Guidelines and Effective Practice from Around Globe, 2008a

Education for a Digital World Advice, Guidelines and Effective Practice from Around Globe, 2008a

Education for a Digital World Advice, Guidelines and Effective Practice from Around Globe, 2008a

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11 – Accessibility <strong>and</strong> Universal Design<br />

Many people have a copy of Microsoft Word, but it is<br />

not universal. Student bookstores <strong>and</strong> some computer<br />

stores carry discounted educational licenses. If<br />

you are going to require students to use Microsoft<br />

Word, let them know of any labs at your school or<br />

university that make it available to those who cannot<br />

af<strong>for</strong>d it.<br />

Other text-based file types, such as spreadsheets, provide<br />

fewer options. The most common spreadsheet <strong>for</strong>mat is<br />

a Microsoft Excel (XLS) file. All spreadsheet applications<br />

should be able to save files as a Comma Separated Values<br />

(CSV) file. However, this would strip out any <strong>for</strong>mulas<br />

or calculations that you or the students use.<br />

Looking at ways to spread out your workload over<br />

time, you can start with the first strategy, or saving files in<br />

one or two of the most common <strong>for</strong>mats <strong>for</strong> your class,<br />

<strong>and</strong> work your way to the second strategy, or saving files<br />

in multiple <strong>for</strong>mats, over time. This does not have to be<br />

done in a day, but to achieve Universal Design <strong>for</strong> Learning<br />

it is important to consider these strategies <strong>from</strong> the<br />

beginning. The concept is not to try to accommodate all<br />

students with one strategy, but to provide alternatives.<br />

The key is to let your students know which <strong>for</strong>mats you<br />

will use <strong>and</strong> provide them with avenues to get what they<br />

need to read <strong>and</strong> use the text-based resources.<br />

Visual-nonverbal, or graphic-based resources, assist<br />

learners who prefer graphic-based visual resources, such<br />

as images, charts, graphs, flow charts, animations, or<br />

videos. Many software applications <strong>and</strong> some websites<br />

allow you to embed charts <strong>and</strong> graphs within the file<br />

itself. You can easily insert images in Microsoft Word.<br />

Microsoft Excel allows you <strong>and</strong> students to create different<br />

types of graphs <strong>from</strong> the data tables. If you use a<br />

complex image, such as a political map or a diagram of<br />

the digestive system, you must still provide a text-based<br />

description <strong>for</strong> students who use screen readers.<br />

You can use different applications, such as Inspiration,<br />

to create st<strong>and</strong>-alone flow charts or concept maps.<br />

If you want young students to be able to interact with<br />

this type of file or to create their own, there is a version<br />

called Kidspiration as well. See the Inspiration website<br />

(http://inspiration.com) <strong>for</strong> more details. By pushing<br />

one button, students can convert Inspiration flow chart<br />

or brainstorm files to text-based outlines. This helps<br />

students with screen readers as well as visual-verbal<br />

learners who prefer the text. Other applications like<br />

Inspiration include Microsoft Visio, a free application<br />

called SmartDraw, <strong>and</strong> others. For specialized applications,<br />

such as engineering, there are even more. Let your<br />

students know if they will need to download or buy any<br />

additional software <strong>for</strong> your course, <strong>and</strong> work with lab<br />

managers to install it at your school or campus if budget<br />

permits.<br />

Auditory resources provide alternatives to learners<br />

who prefer to hear the in<strong>for</strong>mation, rather than read it.<br />

Screen reader software <strong>and</strong> text-to-speech applications<br />

can be used by many students, not just those students<br />

with vision impairments. Schools <strong>and</strong> universities have<br />

different ratios or <strong>for</strong>mulas <strong>for</strong> how many computer lab<br />

stations must have this type of software to accommodate<br />

special needs. These ratios usually range <strong>from</strong> one in<br />

twelve to one in twenty computers per lab environment.<br />

In addition, there are other avenues to provide auditory<br />

resources to students. For decades, students have<br />

placed their tape recorders at the front of the classroom<br />

to capture what the instructor says <strong>for</strong> playback later.<br />

These days, the instructor can record him or herself <strong>and</strong><br />

post the audio file online <strong>for</strong> all students. As with the<br />

other file types, it is important that the students can play<br />

<strong>and</strong> use the files you create. Common audio file <strong>for</strong>mats<br />

include the Wave (WAV) file created by Microsoft, the<br />

Audio Interchange File Format (AIFF) created by Apple,<br />

<strong>and</strong> the Moving Picture Experts Group’s Audio Layer-3<br />

(MP3) file.<br />

A recent, popular trend <strong>for</strong> creating <strong>and</strong> distributing<br />

MP3 audio files is called “podcasting.” Different aspects<br />

of podcasts <strong>and</strong> the process of creating <strong>and</strong> distributing<br />

them are described in Chapters 21, Media Selection, <strong>and</strong><br />

26, Techno Expression. For our purposes here, it is important<br />

to note that you should provide a transcript <strong>for</strong><br />

any audio files.<br />

Video files also provide appropriate stimuli to auditory<br />

learners. Chapter 21, Media Selection, discusses<br />

when it is or is not legal to use clips of copyrighted videos<br />

as course related resources. One important factor<br />

<strong>from</strong> a UDL st<strong>and</strong>point is that streaming video files are<br />

often easier <strong>for</strong> all students to use than downloadable<br />

video files. Despite the progress related to high-speed<br />

connectivity, not every student has a <strong>Digital</strong> Subscriber<br />

Line (DSL) or equivalent connection at their home,<br />

school, or workplace. For students using a dial-up modem,<br />

large video files present a very frustrating challenge.<br />

Many times the student will spend hours trying to<br />

download a large file with no success <strong>and</strong> will give up.<br />

For purposes of accessibility, caption the video or provide<br />

a transcript with timecode references to scene<br />

changes or other important points.<br />

Tactile/Kinesthetic resources create opportunities <strong>for</strong><br />

learners who prefer to learn by doing. Resources that<br />

accommodate tactile/kinesthetic learners can take different<br />

<strong>for</strong>ms. First, you can find or create interactive<br />

resources, such as CD-ROMs, websites, or Flash animations,<br />

<strong>and</strong> require the student to follow a linear or non-<br />

148 <strong>Education</strong> <strong>for</strong> a <strong>Digital</strong> <strong>World</strong>

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