Education for a Digital World Advice, Guidelines and Effective Practice from Around Globe, 2008a
Education for a Digital World Advice, Guidelines and Effective Practice from Around Globe, 2008a
Education for a Digital World Advice, Guidelines and Effective Practice from Around Globe, 2008a
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20 – Instructional Strategies<br />
DEVELOP THE NEEDED MATERIAL<br />
The instructional strategy of the materials you develop<br />
should consider the learning domain, motivational<br />
techniques, each event of instruction, <strong>and</strong> all of the in<strong>for</strong>mation<br />
gained through the systematic instructional<br />
design process. It is wise to create a paper-based version<br />
(storyboard) of what will appear on each screen that a<br />
student will see. The screen sample is shown in Figure<br />
20.2. Storyboards are easier to review <strong>and</strong> edit than<br />
content within a learning management system.<br />
Tip<br />
Thoroughly evaluating a storyboard can help prevent<br />
the team <strong>from</strong> wasting a significant amount<br />
of time making revisions.<br />
The following storyboard example shows that two video clips need to be<br />
created <strong>for</strong> the question. The first video clip needs to be seen to answer<br />
the question. The second video clip is presented as part of the feedback.<br />
The text stating “Answer: False” is in<strong>for</strong>mation needed <strong>for</strong> answer, judging<br />
when the storyboard is transferred to the computer-managed learning<br />
system. The feedback is presented after the learner answers the question.<br />
Video <strong>for</strong> the question:<br />
A teacher being animated <strong>and</strong> talking energetically while st<strong>and</strong>ing still<br />
<strong>and</strong> saying:<br />
“Lao Tzu stated, ‘You can no more teach without the learner than a merchant<br />
can sell without a willing buyer.’”<br />
Video <strong>for</strong> the feedback:<br />
The same teacher being animated <strong>and</strong> talking energetically while moving<br />
around <strong>and</strong> saying:<br />
“Lao Tzu stated, ‘You can no more teach without the learner than a merchant<br />
can sell without a willing buyer.’”<br />
Review Question 8<br />
True or false? The teacher effectively presented the quote.<br />
Click on “Play” to watch the video to answer the question.<br />
Answer: False<br />
Feedback:<br />
This example does NOT show the most effective way to present the quote<br />
because the teacher was st<strong>and</strong>ing still. You should create energy by moving<br />
around as you speak, being animated, <strong>and</strong> showing your enthusiasm.<br />
Click on “Play” to see how the quote should have been presented.<br />
Figure 20.2—Storyboard <strong>for</strong> a sample screen<br />
The storyboard must be written <strong>and</strong> designed <strong>for</strong> the<br />
computer screen. If this is not done well, time must be<br />
spent adapting the material. If possible, follow st<strong>and</strong>ardized<br />
specifications to help with consistency. Consistency<br />
is important as it makes it easier <strong>for</strong> learners to<br />
learn. A lack of consistency can lead to learner frustration.<br />
Attain consistency by using design templates but<br />
ensure that the templates do not inhibit creativity or<br />
compromise learning.<br />
Leave room <strong>for</strong> visuals on the screen or insert digitized<br />
images <strong>and</strong> try to estimate the amount of text that is<br />
reasonable <strong>for</strong> each screen. A problem with trying to<br />
exactly match storyboards to computer screens is that<br />
the video images, visuals, <strong>and</strong> text can take more or less<br />
space than expected. It is not necessary to have the media<br />
at this point. For example, text <strong>and</strong> dialogue scripts<br />
can describe what video <strong>and</strong> audio will contain while<br />
text can be used to describe photographs.<br />
Initially work with one typical learning outcome <strong>and</strong><br />
evaluate the storyboard be<strong>for</strong>e continuing with other<br />
learning outcomes. This helps prevent problems <strong>from</strong><br />
being perpetuated throughout a course. After the entire<br />
storyboard is written, distribute the storyboard or pin it<br />
up <strong>and</strong> ask <strong>for</strong> feedback <strong>from</strong> other subject-matter experts,<br />
especially others who will use the product, <strong>and</strong><br />
<strong>from</strong> potential learners. Thoroughly evaluate the material<br />
<strong>for</strong> flow, clarity, accuracy, completeness, pace, interaction,<br />
<strong>and</strong> length. As a general rule, if the storyboard<br />
has problems, then the material will have problems<br />
when it is transferred to the learning management system.<br />
Remember that the final version will be inherently<br />
better when the media is added.<br />
Tip<br />
If you develop, review, <strong>and</strong> revise one learning<br />
outcome at a time, you can prevent problems <strong>from</strong><br />
being copied throughout the course.<br />
Expect to make revisions. After the first learning outcome<br />
has been transferred to the computer, thoroughly<br />
evaluate it. After revisions have been made, continue<br />
developing subsequent learning outcomes <strong>and</strong> lessons.<br />
Repeat the revision <strong>and</strong> evaluation process as often as is<br />
needed <strong>for</strong> each learning outcome, group of learning<br />
outcomes, <strong>and</strong> lesson.<br />
Based on the storyboard, make final decisions about<br />
the media needed to effectively teach the material. These<br />
decisions are based on what will most effectively teach<br />
the material as well as practical considerations such as<br />
cost <strong>and</strong> available expertise. Once you make the decisions,<br />
start creating the media. You must consider the<br />
file <strong>for</strong>mats that will be used <strong>and</strong> where the media will<br />
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