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Education for a Digital World Advice, Guidelines and Effective Practice from Around Globe, 2008a

Education for a Digital World Advice, Guidelines and Effective Practice from Around Globe, 2008a

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21 – Media Selection<br />

Learning outcomes<br />

After completing this chapter, you should be able to:<br />

• Select the best media mix <strong>for</strong> increased learning <strong>and</strong><br />

maximum cost-effectiveness.<br />

• Know the different media categories: text, audio,<br />

visuals, video, animations, <strong>and</strong> real objects.<br />

• Underst<strong>and</strong> how each medium relates to learning.<br />

• Describe how different media can affect a learner’s<br />

motivation.<br />

• Have ideas about how to keep the message clear.<br />

Introduction<br />

A major part of instructional design is selecting the appropriate<br />

media mix to effectively teach the learning outcome(s).<br />

Selecting the best media mix increases learning<br />

<strong>and</strong> maximizes cost-effectiveness. Some concepts are extremely<br />

difficult to teach without the correct media mix.<br />

This chapter introduces you to the different media categories:<br />

text, audio, visuals, video, animations, <strong>and</strong> real objects.<br />

The chapter explains how each medium relates to<br />

learning <strong>and</strong> describes how media can affect a learner’s<br />

motivation. The strengths <strong>and</strong> weaknesses of each medium<br />

are presented with respect to the different learning outcome<br />

classifications, as previously discussed in Chapter 10, General<br />

Principles of Instructional Design. This chapter also<br />

provides ideas on how to keep the message clear.<br />

Media categories<br />

The media categories you can include in an online<br />

course are:<br />

• text<br />

– Text is typically presented on computer screens<br />

but the resources you provide can also include<br />

print-based materials.<br />

• audio<br />

– Audio can be heard <strong>from</strong> DVD-ROM/CD-ROM<br />

disks, computer hard drives, an intranet, <strong>and</strong> the<br />

Internet. However, an online course can also include<br />

resources like tapes (audiocassettes), radio,<br />

television, <strong>and</strong> live commentary.<br />

• visuals<br />

– Visuals can be stored on DVD-ROM/CD-ROM<br />

disks, computer hard drives, an intranet, <strong>and</strong> the<br />

Internet. Other resources can include slides, photographs,<br />

overhead transparencies, <strong>and</strong> paperbased<br />

material.<br />

• video<br />

– Video can be retrieved <strong>from</strong> DVD-ROM/CD-<br />

ROM disks, computer hard drives, an intranet,<br />

<strong>and</strong> the Internet. Other sources can include mini-<br />

DV tapes, film, <strong>and</strong> VHS tapes.<br />

• animations<br />

– Animations can be stored on DVD-ROM/CD-<br />

ROM disks, computer hard drives, an intranet,<br />

<strong>and</strong> the Internet. Film, VHS tapes <strong>and</strong> other<br />

sources can also contain animation resources.<br />

• real objects<br />

– Real objects include actual equipment <strong>and</strong> models.<br />

Note that:<br />

• Video typically includes natural images recorded with<br />

video equipment, whereas animations are usually<br />

created artificially with computers <strong>and</strong>/or other tools.<br />

• Video materials often include an audio component.<br />

• There are major differences between video <strong>and</strong> film.<br />

This chapter uses the terms film <strong>and</strong> video synonymously.<br />

Media <strong>and</strong> learning<br />

The media you select do not determine whether learning<br />

will occur. The media simply carry your message to the<br />

learner. However, the media you use can influence the<br />

amount of learning that occurs. If you combine the media’s<br />

strengths with instructional methods that take advantage of<br />

these strengths, you can positively influence learning.<br />

Complete instructional packages can, but should not<br />

necessarily, include all of the different media. Note that:<br />

• Learning <strong>from</strong> course content that includes more than<br />

one medium is usually more effective than content using<br />

only one medium. This is partly because different parts<br />

of the brain process different in<strong>for</strong>mation. For example,<br />

some parts of the brain process text, while others process<br />

visuals. When instructional materials activate more regions<br />

of the brain, there are increases in learning <strong>and</strong><br />

retention compared to materials that require fewer parts<br />

of the brain to process in<strong>for</strong>mation.<br />

Practical Guideline<br />

Teaching with more than one medium is<br />

usually more effective than teaching with<br />

only one medium.<br />

322 <strong>Education</strong> <strong>for</strong> a <strong>Digital</strong> <strong>World</strong>

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