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Living Image 3.1

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<strong>Living</strong> <strong>Image</strong> ® Software User’s Manual<br />

9<br />

Generating a Surface Topography<br />

9.1 Generate the Surface Topography<br />

Generate the Surface Topography . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125<br />

Managing Surfaces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128<br />

A surface topography (surface) is a reconstruction of the animal surface derived from<br />

structured light images. (For additional details on the surface topography, see page 233.)<br />

A surface is required for point source fitting and 3D reconstruction of bioluminescent<br />

sources (DLIT analysis) or fluorescent sources (FLIT analysis) inside a subject.<br />

1. Load the image sequence that you want to<br />

analyze. (For details on how to load a sequence,<br />

see page 37).<br />

2. In the tool palette, click Surface Topography.<br />

3. Click Reconstruct.<br />

- The tomography analysis box appears (Figure<br />

9.1).<br />

Figure 9.1 Tomography analysis box<br />

Crop<br />

box<br />

Mask (purple)<br />

4. Draw a crop box that includes a one cm margin around the subject, if possible.<br />

125

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