21.07.2013 Views

Living Image 3.1

Living Image 3.1

Living Image 3.1

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

H. 3D Reconstruction of Light Sources<br />

Finding the Best<br />

Approximate Solution<br />

to the Linear System<br />

236<br />

The reconstruction method is based on the principle that there is an approximately<br />

linear relationship between the source strength in each voxel (Si ) and the photon density<br />

(ρj ) at each surface element described by a Green’s function Gij . The photon density at<br />

the jth surface element is the sum of the contributions from all the voxels:<br />

ρj ≅ ∑G<br />

ijSi (1)<br />

i<br />

The Green's function contains information about the transport of photons through the<br />

tissue and the effects of the tissue-air boundary. By using a planar boundary<br />

approximation, the Green's function can be calculated analytically as a solution to the<br />

diffusion equation. Having an analytic expression for G allows Equation 1 to be<br />

computed very rapidly.<br />

Once the Green's functions, G ij , are known, the goal is to solve Equation 1 for the<br />

source strength S i in each voxel. The DLIT algorithm attempts to minimize χ 2 (Equation<br />

2) while requiring that the source strength in each voxel is positive (Equation 3).<br />

χ<br />

∑---- 2<br />

σj ρ = j – Gij 2 1<br />

j<br />

Si ≥<br />

0<br />

∑ S i<br />

A combination of methods called Simplex and Non-Negative Least Squares are used to<br />

find the approximate solution which minimizes χ 2. In order to reduce the number of<br />

variables in the problem, the code only uses surface elements with signal above a<br />

certain threshold (minimum radiance) and only keeps the voxels that contribute<br />

significantly to these surface elements.<br />

i<br />

2<br />

(2)<br />

(3)

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!