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Living Image 3.1

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<strong>Living</strong> <strong>Image</strong> ® Software User’s Manual<br />

Table B6 3D analysis preferences<br />

Item Description<br />

N Surface Limits The maximum number of surface intensity points to use in the<br />

reconstruction at a given wavelength. The range is 200 to 800 and the<br />

default is 200. The time required for reconstruction is shortest for smaller<br />

values of N (for example, 200). However, a large N value may give a more<br />

accurate result because more data are included in the fit.<br />

Voxel Size Limits Voxels are the small cubes of space inside a subject, each of which<br />

contains a light source (much like a pixel in a 2D image). The DLIT<br />

reconstruction begins with large voxels, specified by the voxel size limit<br />

(the length of a side of the voxel cube in mm). At each iteration, the<br />

algorithm reduces the size of the voxel by a factor of two until the<br />

optimum solution is found.<br />

The voxel size limits are a minimum of five and a maximum of 10. The<br />

default range is set to 6-9 mm. A larger range of voxel limits ensures a<br />

more reliable solution, but requires more computational time. The default<br />

range of 6-9 is usually adequate to determine the optimum solution.<br />

Voxel Size<br />

Increment<br />

Uniform Surface<br />

Sampling<br />

NNLS + Simplex<br />

Optimization<br />

This is the step increment in voxel size, stepping from the minimum voxel<br />

size limit to the maximum voxel size limit. For example, if the voxel size<br />

limit ranges from 6-9 mm, a voxel size increment = 1 gives four starting<br />

voxel sizes (6, 7, 8, and 9 mm).<br />

The default increment of 1 mm is usually adequate, however smaller<br />

increments can be used if you want to sample finer voxel sizes. Smaller<br />

increments will significantly increase the time required for<br />

reconstruction.<br />

If this option is chosen, the surface data for each wavelength will be<br />

sampled spatially uniformly on the signal area. If this option is not chosen,<br />

the maximum ‘N surface elements’ will be sampled for the data. This<br />

means that the N brightest surface elements will be used as data in the<br />

reconstruction. Typically, non-uniform sampling is recommended if there<br />

is a single bright source, while uniform sampling is preferred if there are<br />

several scattered sources.<br />

If this option is not chosen, the software uses a linear programming<br />

algorithm to seek the solution (Simplex solution). If this option is chosen,<br />

the software also applies a non-negative least squares optimization<br />

algorithm at each iteration to provide a better solution for source power.<br />

The Simplex solution is more robust, but tends to underestimate the<br />

source flux in each voxel. Therefore, the NNLS + Simplex option is<br />

recommended.<br />

NNLS Weighted Fit Choose this option to weight the wavelength data proportionally to its<br />

intensity in the NNLS reconstruction. This option is especially useful if the<br />

intensity of longer wavelength data is orders of magnitude greater than<br />

the intensity of shorter wavelength data.<br />

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