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Musikaliska uttryck och funktioner i interaktiva v rldar - C64.com

Musikaliska uttryck och funktioner i interaktiva v rldar - C64.com

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6. Appendix<br />

97<br />

APPENDIX I<br />

”The Golden Days of Computer Game<br />

Music”<br />

Rob Hubbard<br />

Transkription av keynote speech vid Assembly ’02 Game Development Seminars i<br />

Helsingfors 2002, videofil i författarens ägo. Inom [] fetstil hittas tidsangivelser för att<br />

lokalisera textstället i videofilen, <strong>och</strong> inom [] eventuellt annat som utgör del av<br />

presentationssituationen, t ex skratt eller gestikulation, men också mina kommentarer<br />

[00:00]…. any difficulty understanding what I’m talking about, or wants me to talk a little bit<br />

slower, or can’t understand my accent, because it’s maybe a little bit strange, then just shout<br />

up and I’ll try to speak a little bit more clearly, or speak a little bit more slowly so that you<br />

can understand what I’m talking about. The title of this session is “The Golden Days of<br />

Computer Game Music”, so, I thought I would maybe go right back to how things all started<br />

for me, back in the days of, just about 20 years ago, or something like that, and go through a<br />

little bit about how I got started and what used to happen in the early days. [-00:57] [00:59-]<br />

First of all, my background was always as a musician and back in 1980 I had a house, I had<br />

various keyboards and synths and drum machines, and things like that. I was working as a<br />

musician in those days, and I was also very interested in the electronics as well. I used to buy<br />

a lot of the electronics magazines and build those little kits, and little projects that they had in<br />

those magazines. [-01:43] [01:45-] [A]round about that time they were talking a lot about<br />

computers and programming and how that was really gonna affect what was gonna be<br />

happening in the music business. They had little articles in the magazines about programming.<br />

Most of it was Basic or Four [Basic Four], or something like that, and I used to read those<br />

things. In Basic they hade things like:“Let a=a=b” and that was something that was just<br />

completely foreign to somebody who didn’t know anything about Basic. [-02:26] [02:30-] So,<br />

I was very interested in Basic and computers at that time, because I just couldn’t figure out<br />

what on earth “a=a=b” meant. It was just bizarre to me: “What the hell are these people<br />

talking about.” [-02:46] [02:52-] I was looking around at computers in 1982, or whatever it<br />

was, and there were various things like the Memotech. Then there was the early Sinclair Kit<br />

machines, which was the touch panel type of machine, which you could buy as a kit. The VIC<br />

20 was out, and, then there was a new machine that was called the C 64, which just came out,<br />

and that had a much better sound chip. Since I was interested in music, and this thing was<br />

advertised on the TV (the advert that they used to have at that time featured an elephant<br />

because the C 64 had 64 k of memory and so the adverts at the time used to say “This has got<br />

64 k of memory, it’s like an elephant. Nobody will ever fill this memory because it got so<br />

much!”), I thought “Well, that’s good enough for me, you know.”[-03:57] So, I bought a C 64<br />

and then I switched it on and nothing happened. Then I typed in a program from…The early<br />

book that you used to get with the C 64 had so many mistakes in it! [skratt] If any of you ever<br />

got one of those original books. It was just so frustrating because you would type in<br />

something from that book and nothing would ever work, but, basically, it did enough to spark<br />

my interest. I was determined that this stupid little box was not make me look like a complete<br />

idiot [-04:40] after I would type something in and nothing would happen. [-04:43] It was just,<br />

it was one of those challenges where I was determined not to be beaten down by a stupid little

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