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Educational Psychology—Limitations and Possibilities

Educational Psychology—Limitations and Possibilities

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Table 40.1<br />

Analogies Chart for How a Horse could Become a Hero<br />

Kinds of Heroes How They Became Heroes<br />

People Saved lives<br />

Invented things<br />

Broke records<br />

Explorers/discoverers<br />

Artistic excellence<br />

Athletic excellence<br />

Changed the world<br />

Took risks<br />

Winning in the Olympics<br />

Helped people<br />

Animals Carried messages<br />

Found their way home<br />

Performed difficult tasks<br />

Loyalty<br />

Carried/served important people<br />

Won prizes<br />

Fairy tale characters Granted wishes<br />

Cast spells<br />

Had magic powers<br />

Were very big<br />

Were very clever<br />

Saved someone<br />

Tricked someone<br />

Fictional characters Have super powers<br />

Have unusual skills<br />

Always win<br />

Creative Problem Solving 301<br />

will also work better if the students have first consciously entertained multiple possibilities for<br />

how to do their projects.<br />

ATTRIBUTES TREE<br />

As an additional or alternate strategy for generating ideas for the “horse-as-hero stories,” the<br />

teacher could have the class make <strong>and</strong> use an Attributes Tree as shown in Figure 40.2. To make<br />

the tree, the teacher would begin by asking students:<br />

“What are all the ways that horses can be the same or different from each other?”<br />

Students’ answers might look like these:<br />

How fast they run<br />

What color they are

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