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Reflections on the Human Condition - Api-fellowships.org

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ands emerged slowly, and fans of <strong>the</strong>se artists started<br />

cosplaying as <strong>the</strong>ir favorite artists in Akihabara and in<br />

Harajuku, <strong>the</strong> mecca of new fashi<strong>on</strong>, every Sunday. Started<br />

by a group of amateur cameramen in <strong>the</strong> late 1990’s, <strong>the</strong><br />

first cosplay-<strong>on</strong>ly event was held and was called Tokyo<br />

Cosplay Character Show. A thousand people showed up<br />

and crowded into a small hall every weekend. Now, <strong>the</strong><br />

event c<strong>on</strong>tinues to run twice a m<strong>on</strong>th, with more than<br />

two thousand regular attendees. Moreover, amusement<br />

parks in Tokyo realized how huge this new trend has<br />

become. Cosplay Days have since become regular<br />

events at amusement parks like Korakuen, Toshimaen<br />

and Yomiuri Land in Tokyo usually <strong>on</strong> Sundays. Unlike at<br />

some c<strong>on</strong>s, weap<strong>on</strong>s and props can be freely displayed<br />

at <strong>the</strong>se events. Through <strong>the</strong>se huge and unrestricted<br />

events, cosplay has become more and more open to<br />

regular society and is spreading internati<strong>on</strong>ally. And<br />

since countless cosplay c<strong>on</strong>venti<strong>on</strong>s and parties are now<br />

held in Tokyo, people who hid <strong>the</strong>ir interest before are<br />

becoming free to talk about and show what <strong>the</strong>y love.<br />

Magazines about cosplay and Gothic Lolita fashi<strong>on</strong> are<br />

sold in major bookshops, and over a hundred internet<br />

cosplay shops are filled up with orders for new costumes.<br />

The stereotype of a typical young Otaku is some<strong>on</strong>e who<br />

is isolated and shy. But that’s changing rapidly through<br />

cosplay: a vivid way to express <strong>on</strong>eself.<br />

Kigurumers<br />

Dressing up like <strong>on</strong>e’s favorite characters seems like<br />

a natural spin-off of Anime and comic c<strong>on</strong>venti<strong>on</strong>s.<br />

Even so, <strong>the</strong>re are Otaku who are not satisfied merely<br />

by wearing Anime costumes. For whatever reas<strong>on</strong>, <strong>the</strong>y<br />

needed to get inside <strong>the</strong> character’s body. These people<br />

are known as Kirigumers. Kirigumi is <strong>the</strong> Japanese word<br />

for a pers<strong>on</strong> who wears a character mascot costume to<br />

greet customers at amusement parks or department<br />

stores. Kirigumers make a character costume and a face<br />

mask to go with it. Not an inch of actual skin is shown<br />

to outside world. Since some Kigurumers cover <strong>the</strong>ir<br />

faces in layers of cloths, <strong>the</strong>re is a risk of asphyxiati<strong>on</strong>.<br />

The mostly male Kigurumers might be seen merely as<br />

cross-dressers. But <strong>the</strong> visual strangeness of this fetish<br />

makes <strong>the</strong>m even more far out than regular<br />

gender-benders. Simply by dressing up, Kigurumers<br />

cross <strong>the</strong> boundary from fantasy to real life, from 2D to<br />

3D, as <strong>the</strong>y break a host of o<strong>the</strong>r taboos as well. Kigurumers<br />

claim that <strong>the</strong> mask is not <strong>the</strong>re to hide <strong>the</strong>ir<br />

face; <strong>the</strong>y sublimate <strong>the</strong>mselves inside <strong>the</strong> costume<br />

to act as a medium for <strong>the</strong> character’s moti<strong>on</strong>s and<br />

thoughts. The mask is <strong>the</strong> character’s head; <strong>the</strong> tights<br />

are <strong>the</strong> skin. Unlike cosplayers, Kirugumers are not wearing<br />

costumes. Ra<strong>the</strong>r, <strong>the</strong>y physically and psychologically<br />

ENGAGING MODERNITY: RELIGION, GENDER, AND ART 153<br />

inhabit <strong>the</strong>ir characters.<br />

Comiket<br />

Comiket, an abbreviati<strong>on</strong> of Comic Market, is an Otaku<br />

multiverse made real: a three-day pile up of all possible<br />

Japanese subcultures at <strong>on</strong>ce. It is a self-c<strong>on</strong>tained citystate<br />

that springs up at Tokyo Big Sight in Odaiba twice<br />

annually during summer and winter. Some 30,000<br />

people are estimated to attend each sessi<strong>on</strong>, making it<br />

<strong>on</strong>e of <strong>the</strong> largest ga<strong>the</strong>rings of people in <strong>the</strong> world. The<br />

biggest draw for Comiket is dojinshi, limited editi<strong>on</strong> of<br />

fan-made publicati<strong>on</strong>s usually in <strong>the</strong> form of comics but<br />

also increasingly as floppy disks or CD-ROMs known<br />

as dojin-soft. The subject matter is often of parody of,<br />

or an erotic take <strong>on</strong>, a popular Anime or Manga property<br />

like Naruto or One Piece. However, numerous o<strong>the</strong>r<br />

subjects and topics are covered in <strong>the</strong> n<strong>on</strong>-Manga dojinshi<br />

margins: from chatter about live-acti<strong>on</strong> superheroes to<br />

obsessive dissertati<strong>on</strong>s <strong>on</strong> canned soft drinks. Producti<strong>on</strong><br />

values for printed goods range from crudely photocopied<br />

‘zines to squarebound books with glossy covers. Dojin<br />

soft can c<strong>on</strong>tain anything from simple illustrati<strong>on</strong>s, to<br />

cosplay pictures, to original and fully playable videogames.<br />

An individual ei<strong>the</strong>r makes a dojinshi <strong>on</strong> his or her own,<br />

or as part of a clan of artists called a circle. Some 10,000<br />

dojin circles are crammed into <strong>the</strong> Tokyo Big Sight<br />

exhibiti<strong>on</strong> halls. A red-hot dojin circle dojinshi can sell<br />

out of a printrun of as many as 100,000 copies. The<br />

total amount of m<strong>on</strong>ey that exchanges hands at a single<br />

Comiket is a whopping ¥1 billi<strong>on</strong>. The profit from an<br />

independently made dojinshi can be bigger than that of<br />

a Manga from a major publisher. This great ga<strong>the</strong>ring<br />

of Otaku circles may have begun as a purely fan-driven<br />

movement in 1975. But <strong>the</strong>n, major corporati<strong>on</strong>s, sensing<br />

<strong>the</strong> big m<strong>on</strong>ey involved, have now moved in and set<br />

up <strong>the</strong>ir own special secti<strong>on</strong>. While Comiket itself offers<br />

free attendance, showing up without any cash to spend<br />

might prove cumbersome for fans as ATM machines<br />

give up early <strong>on</strong> and buying dojinshi is a cash-<strong>on</strong>ly<br />

affair. Begging dealers for discount or bargain is c<strong>on</strong>sidered<br />

un-Otaku like.<br />

Comiket is loosely <strong>org</strong>anized around <strong>the</strong>mes: for instance,<br />

December 29 is Women’s Day, when a good deal of<br />

dojinshi is devoted to yaoi works. The roles are reversed<br />

<strong>on</strong> <strong>the</strong> 30th, Boys’ day. An immense sea of porn, <strong>the</strong><br />

most popular secti<strong>on</strong> of Comiket, stretches out as far<br />

as <strong>the</strong> eye can see; most of <strong>the</strong>m are even more explicit<br />

than what can be normally found in Akihabara.<br />

Ref lecti<strong>on</strong>s <strong>on</strong> <strong>the</strong> <strong>Human</strong> C<strong>on</strong>diti<strong>on</strong>: Change, C<strong>on</strong>flict and Modernity<br />

The Work of <strong>the</strong> 2004/2005 API Fellows

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