28.10.2014 Views

John James Marshall thesis.pdf - OpenAIR @ RGU - Robert Gordon ...

John James Marshall thesis.pdf - OpenAIR @ RGU - Robert Gordon ...

John James Marshall thesis.pdf - OpenAIR @ RGU - Robert Gordon ...

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

forms of artistic expression as well as the act of transcending the<br />

boundaries between art and research, art and social/political activism,<br />

art and pop culture. Jurors will be looking very closely at how<br />

dynamically the submitted work defies classification in a single one of the<br />

Prix categories of long standing.” (Ars Electronica Linz Gmbh, 2007b).<br />

This is another indicator the incidence of border-crossing is on the increase.<br />

Practitioners can use computer-based technologies to transcend traditional<br />

modes of practice in favour of engaging with what can be viewed as an expanded<br />

cultural field. The result of this is the creation of new orders of critical, cultural<br />

and technological objects.<br />

2.10 Summary of critical and contextual review<br />

This contextual review was conducted to illuminate the current use of<br />

computer-based design and fabrication tools across art and design disciplines.<br />

It appears that expanded access to these technologies has come about by the<br />

ability of software applications that compile programming code from visual<br />

representations of objects (Callicott, 2001). However, only with the increased<br />

democratisation and proliferation of computing technologies in the 1990s has<br />

there been a truly mass uptake of these tools. Computer-based technologies<br />

have become more affordable as the number of their users has increased.<br />

Competition between technology providers for this increased volume of users<br />

has more recently brought about the condition where smaller companies and<br />

even individuals can afford these sophisticated, computer-based design tools.<br />

Many objects that have resulted from the initial use of these technologies by<br />

practitioners have been preoccupied with the technical aspects of these digital<br />

tools (Bunnell, 1998 and Paul, 1999). There have been a number of exhibitions<br />

that have showcased and promoted ‘digital sculpture’. However, much of this<br />

work imitates the formal strategies of traditional sculpture and the critical<br />

discourse around this activity has focused primarily on aspects of productivity.<br />

Nevertheless, we have also seen the use of these tools in ways that question<br />

notions of originality, uniqueness and authorship and that addresses the scope<br />

of both digital manufacturing and the arts.<br />

- 99 -

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!