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John James Marshall thesis.pdf - OpenAIR @ RGU - Robert Gordon ...

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viewed as a bridge between technology and art. However, I think what is new is<br />

that in the publication of several books designers and design companies in<br />

general are now faced with adopting and utilising techniques and approaches<br />

that really until recently have been comparatively uncommon to them. One<br />

example is the use of anthropological techniques. There is a big word which is<br />

quite ‘buzzy’ at the moment in design circles and that is ‘ethnography’ and that<br />

is used increasingly badly by designers throughout the world. But I think if you<br />

look at the investment that designers and design companies make in<br />

anthropology and ethnography it is fairly significant. One company in particular<br />

involved in this is Ideo [www.ideo.com] and also Sonic Rim<br />

[www.sonicrim.com]. A lot of this is coming out of the USA at the moment.<br />

Threefold changes<br />

So we can say that designers are now asked to transcend many of these separate<br />

disciplines. What I’ve tried to do is categorise or distinguish the change that<br />

design faces at the moment. In my view these changes are threefold:<br />

professional – there is really a blurring of traditional design disciplines. I think<br />

the changes are also linked to economics, funding and employment patterns and<br />

also obviously the easiest one is technological developments in computing and<br />

manufacturing power.<br />

If you look at a couple of weeks ago in Design Week, Richard Seymour (who is a<br />

partner in Seymour Powell a fairly well-known design consultancy in London) is<br />

on record in a fairly lengthy article stating that design is mutating. He actually<br />

claims that design is on the verge of splitting into to two separate disciplines.<br />

He states that what is needed in a modern, dynamic and highly competitive<br />

world is a different breed of designer. He suggests there are two types of<br />

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