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John James Marshall thesis.pdf - OpenAIR @ RGU - Robert Gordon ...

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design, technology, economics and history. Sterling is not afraid of conjecture,<br />

supposition or eclectic language - a fact which has caused this book to be<br />

derided by more empirical or positivist commentators. Nevertheless, in the<br />

context of the present study it is a useful indication of the spectrum of ideas<br />

currently being considered for the use of computer-based design and fabrication<br />

tools towards the development of new orders of object and possible new modes<br />

of design practice.<br />

Sterling makes a timeline of objects, starting with ‘artifacts’ and going through<br />

‘machines’, ‘products’, ‘gizmos’, and finally ‘spimes’ and ‘biots’ (Table 1). The<br />

category of object that is of interest to this study is that of the ‘spime’- a<br />

neologism, a contraction of ‘space’ and ‘time’ – the idea is you no longer look at<br />

an object as an artifact, but as a process (Alexander, 2006). This recalls Gilles<br />

Deleuze’s definition of an ‘objectile’ (Deleuze, 1992, p.19) where objects are<br />

mediated between the virtual and the tangible and become an ‘event’:<br />

“The new status of the object no longer refers its condition to a spatial<br />

mold – in other words, to a relation of form-matter – but to a temporary<br />

modulation that implies as much the beginnings of a continuous<br />

variation of matter as a continuous development of form” (Deleuze, 1992,<br />

p.19)<br />

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