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John James Marshall thesis.pdf - OpenAIR @ RGU - Robert Gordon ...

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These designer-makers are exploring how the manufacturing process can be<br />

transformed into a ‘making’ process. The objects discussed above have been<br />

made to exploit computer-based design and fabrication tools and this presents<br />

the opportunity to reframe the activities, methods and knowledge of the makers<br />

that produced them. These contemplative, functional and interactive objects<br />

engage with innovative production syntaxes. The practitioners are actively<br />

investigating and exploiting computer technologies to achieve innovation in<br />

terms of both the conceptual design process and the designed objects produced.<br />

By engaging with new sets of technologically driven, creative, cultural and<br />

economic conditions they are stimulating intriguing alternative forms of<br />

enquiry. The potential implications of this for current professional and<br />

academic models are significant.<br />

2.6.1 From productivity tools to opportunities for design<br />

experimentation<br />

As we have seen with the application of computer-based design and fabrication<br />

tools, some practitioners are focusing on the exploitation of the unique features<br />

of these technologies. Nonstandard means of manufacturing and new material<br />

processes allow for the development of new skill sets and design methodologies.<br />

This presents an exciting array of opportunities. However, it raises questions<br />

for practitioners about the objects we are able to make and whether we should<br />

do so merely because we can. Our industrialised culture is closely intertwined<br />

with the production of commodities that have been designed and manufactured.<br />

Computing technologies are rapidly proliferating and under these developments<br />

many conceptual dichotomies like form/function lose their significance. The<br />

challenge we are facing is not what shape an object should be or how we are to<br />

make it but why would we want to make it in the first place and what are the<br />

consequences of its making? If we have the capacity to deliver incredible<br />

productivity, but are at loss to understand what to make and why (Thackara,<br />

2005, p.189) we must look at the broader contexts of design and production to<br />

better understand the things we choose to make.<br />

The conventional use of these technologies within a commercial, industrial<br />

context is concerned with the pragmatic aspect of increased speed and<br />

productivity. The implementation of CAD/CAM in mass-manufacturing has<br />

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