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John James Marshall thesis.pdf - OpenAIR @ RGU - Robert Gordon ...

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purposely exploit computer-based technologies beyond the pragmatic aspects of<br />

increased speed and productivity. However, paradoxically in these examples the<br />

digital tools are being used in ways that are more like how the technologies<br />

would be used in an industrial or commercial context. This is a point expressed<br />

by Barbara Pollack in her review of ‘BitStreams’ (Art in America, September,<br />

2001):<br />

“…this breed of sculpture may be new for an art museum but is barely<br />

innovative in comparison to the props and special effects routinely seen<br />

in Hollywood movies.” (Pollack, 2001)<br />

“The curators of "BitStreams" would like to argue that digital technology<br />

creates a paradigmatic shift tantamount to the invention of<br />

photography… the exhibition merely demonstrated that artists, like<br />

everyone else, use computers. Once curators cede the intellectual high<br />

ground on this issue, exhibitions of digital art become indistinguishable<br />

from the range of products regularly on view at Circuit City.” (Pollack,<br />

2001)<br />

Unlike the objects shown in the artist-led survey exhibitions none of these<br />

artists is showing discrete, unmodified objects. Although these objects (except<br />

for ‘SCUMAK’) apply the formal tactics of traditional sculpture in that they<br />

provide visual phenomena for aesthetic contemplation, these artists are making<br />

objects of a different order than those of digital sculpture. These works also<br />

question the conventional models of authorship and start to probe the scope of<br />

both digital manufacturing and the arts.<br />

2.4 Developing critical discourse<br />

One particular aspect of the use of 3D modelling software that is obvious from<br />

the ‘digital sculpture’ examples is the fact that visually complex objects can be<br />

arrived at by using pre-programmed features of the software that modify and<br />

transform an object. These objects have been compared to the objects 14 carved<br />

to show the mastery of 17 th Century artisans (Ganis, 2004, p.29). In CAD<br />

applications these operations can be easily performed and can result in objects<br />

with formal qualities that are unlikely to be achieved without the aid of a<br />

computer. However, many of these practitioners are engaged in what has been<br />

14 Giovanni Ambrogio Maggiore in 1582 invented the art of turning one ivory ball inside another to form what has<br />

become known as ‘Contrefaitkugel’.<br />

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