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Level Up.pdf

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Contents xi<br />

The Best Gun for You 265<br />

Run and Gun 269<br />

Not Just Shooting 271<br />

Dammit Jones, Where Doesn’t It Hurt? 275<br />

Death: What is It Good For? 277<br />

<strong>Level</strong> 10’s Universal Truths and Clever Ideas 279<br />

<strong>Level</strong> 11 They All Want You Dead 281<br />

Bring on the Bad Guys 294<br />

I Love Designing Enemies 304<br />

I Hate You to Pieces 314<br />

Non-Enemy Enemies 317<br />

How to Create the World’s Greatest Boss Battle 318<br />

Who’s the Boss? 319<br />

Size Matters 321<br />

Location, Location, Location 326<br />

Why Not to Create the World’s Greatest Boss Battle 327<br />

<strong>Level</strong> 11’s Universal Truths and Clever Ideas 329<br />

<strong>Level</strong> 12 The Nuts and Bolts of Mechanics 331<br />

Holy Death Trap! 335<br />

Time to Die 339<br />

The Music of Mechanics 341<br />

A Nice Little Calm Spot 345<br />

Riddle Me This 346<br />

A Short Word on Minigames and Microgames 351<br />

<strong>Level</strong> 12’s Universal Truths and Clever Ideas 353<br />

<strong>Level</strong> 13 Now You’re Playing with Power 355<br />

“Love Thy Player” 361<br />

More Wealth Than You Can Imagine! 365<br />

<strong>Level</strong> 13’s Universal Truths and Clever Ideas 378<br />

<strong>Level</strong> 14 Multiplayer—the More the Merrier 381<br />

How Many is the Right Number? 385<br />

MMORPGS, or Hell is Other People 386<br />

<strong>Level</strong> 14’s Universal Truths and Clever Ideas 391

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