10.12.2012 Views

Level Up.pdf

Level Up.pdf

Level Up.pdf

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

A Nice Little Calm Spot 345<br />

The whirling saw blade in this chamber will cut the player in half if they<br />

collide with it, which makes fighting these multiple enemies a challenge; the<br />

player has to dance between combat and avoiding the hazard. However,<br />

the blade should also kill the enemies, which makes the player feel clever<br />

when he lures them to their death by saw blade. Give the player plenty of<br />

opportunities to turn the death traps against their makers. It ’ s all about the<br />

villains getting their comeuppance!<br />

Fire pit, moving obstacle, whirling blade; there are many more combinations<br />

you can do with just these three mechanics. As these examples show, you<br />

really only need a few mechanics and enemy types to make a rich play<br />

experience. A well - designed game uses a handful of mechanics. The key is<br />

how you combine them. Play any game by developers Treasure ( Gunstar<br />

Heroes, Dynamite Heady, Ikaruga) or Naughty Dog (Crash Bandicoot,<br />

Uncharted) to see some great examples of how to get the most out of your<br />

mechanics.<br />

Be mindful that it is possible for players to get bored with mechanics if they<br />

are repeated too often, so think about the context in which they are used.<br />

Think of a good mechanic like a baseball pitcher. You need to rotate them<br />

in and out of your game to keep them fresh and effective.<br />

A Nice Little Calm Spot<br />

Now that we ’ ve gotten past the<br />

hazards with our lives, let ’ s talk about<br />

a friendlier mechanic: checkpoints.<br />

Checkpoints are predesignated<br />

locations within the level where the<br />

player can save their progress, take<br />

a break, or reassess their choices<br />

of equipment, route, and so on.<br />

They can be invisible to the player

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!