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Level Up.pdf

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152 LEVEL 6 The Three Cs, Part 2—Camera<br />

Zooming screen: LittleBigPlanet zooms out whenever there is more than<br />

one character on screen. If any of the characters get off- screen, they use an<br />

arrow to keep track of the player ’ s location. If they stay off screen for too<br />

long, the player is “ killed ” until the next checkpoint is reached. Power Stone<br />

does something similar, but dynamically scales in and out as there can be<br />

up to four players on screen at once. The characters get pretty tiny at times,<br />

but coupled with an indicator arrow system you can keep track of your<br />

character pretty well.<br />

Camera in picture: You can also go with the camera - in - picture route. A<br />

main character is represented on the “ big screen ” with additional characters<br />

shown on smaller insert camera views. It ’ s not the best solution for some<br />

types of multiplayer games like FPSs, but it works pretty well for sports titles.<br />

Whew. I think we ’ ve exhausted the topic of cameras. Time to move on to the<br />

last of the Three Cs … Controls.

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