10.12.2012 Views

Level Up.pdf

Level Up.pdf

Level Up.pdf

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

The Name Game 207<br />

While designing Maximo: Ghosts to Glory, we applied the Mexican pizza<br />

technique. Instead of just a graveyard, our graveyard was cracked apart by<br />

volcanic eruptions that blasted out gouts of fire. A fire graveyard, if you will.<br />

We also made a pirate level that was enshrouded in ice — you get the idea.<br />

We took hoary level themes and breathed new life into them simply by<br />

combining them with each other.<br />

The Name Game<br />

Now that you have your level ’ s theme, give it a name. However, a level<br />

always has two names: one for the programming team and one for the<br />

player. The level name is a file name, created to be referenced with the<br />

game ’ s code. Here are a few things to remember when creating file<br />

names:<br />

• Keep it to eight characters max as (a) it ’ s easy for team members to<br />

remember and (b) takes up less space in the code.<br />

• File names aren ’ t the name that the player sees, so you don ’ t have to<br />

be witty. For example, “ factory 01 ” succinctly lets your team members<br />

know the most important info: location and order.<br />

• For more complex titles, use abbreviated text: for example, fac01s01<br />

would stand for “ factory 1, section 01. ”<br />

• Make sure your naming conventions don ’ t overlap. If “ sec ” stands for<br />

section in one area, don ’ t use it for “ secret ” in another.<br />

• Organize your levels. Keep files in folders where it is easy for other<br />

team members to find them. Use file - sharing software to make sure<br />

changes aren ’ t made without the other team members knowing about<br />

them.<br />

In the context of the game, the level ’ s name is a different matter. Just like<br />

with naming characters it ’ s important to give your level the right name: one<br />

that fits its feel. There are a few schools of thought to naming levels:<br />

• Functional. A straight- up number system is a hallmark of retro<br />

gaming. It cuts to the chase and gives the player an idea of progress.<br />

However, as most players aren ’ t exposed to the highest number<br />

in advance there ’ s no way for them to accurately track overall<br />

progress. Another disadvantage to functional naming is that it lacks<br />

personality.<br />

• Location. Police station. Sewer. Science lab. What ’ s good about using<br />

the location names is that you immediately get an idea of what the

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!