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Level Up.pdf

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The Pause that Refreshes 193<br />

• Fill in gaps in the game story<br />

• Play a short video briefing the player on the upcoming mission or<br />

location<br />

• Have the player fight endless waves of enemies or destroy a large object<br />

• Provide “ beauty shots ” of your character or items in the game<br />

• Have the player manipulate an interactive object like the game ’ s logo or<br />

an item.<br />

Hardware manufacturers require that there be some moving image on a<br />

loading screen so the player knows that the game hasn ’ t crashed. No<br />

matter what your loading screen displays, you should provide a progress<br />

bar or percentage loaded indicator so the player knows how long they have<br />

to wait.<br />

Controls. When showing the control screen, first and foremost, you<br />

need to display an image of the game controller as shown in the above<br />

image.<br />

Some games show the character that performs an action when you<br />

press the appropriate button. At the very least, display text explaining the<br />

control.<br />

Make sure this screen is easily accessible from the game for quick player<br />

reference. Also, consider allowing the player to customize the controls or at<br />

least give them several options to remap controls schemes.

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