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Level Up.pdf

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More Wealth Than You Can Imagine! 371<br />

Use color to clarify your treasure’s value like the old standbys of copper,<br />

silver, and gold. Or use different shapes like coins, bags, and gems. Don ’ t<br />

get too diverse or crazy, otherwise players will mistake treasure items for<br />

power- ups.<br />

Does your treasure have encumbrance, meaning there is a limit to what the<br />

player can carry? If so, then how are they going to carry it? Many RPGs and<br />

MMOs have a limit to encumbrance, forcing players to find other storage<br />

solutions such as magical bags of holding or a bank. Whatever the solution,<br />

make sure that the player doesn ’ t have to shuttle cash from their storage to<br />

the store. Just have it come out of the player ’ s account to avoid all of the<br />

hassle.<br />

Your treasure doesn ’ t even have to be money. Treasure can be bolts as in<br />

Ratchet and Clank, studs as in the Lego games, souls as in God of War<br />

series — even trash, such as the bottle caps in Fallout. It doesn ’ t matter what<br />

it looks like, as long as it ’ s sparkly and makes a satisfying cha - ching! sound<br />

effect when you collect it!<br />

Speaking of all that treasure, where is your player going to spend it? Most<br />

RPGs have friendly (and not so friendly) stores that sell all manner of

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