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Level Up.pdf

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<strong>Level</strong> 7’s Universal Truths and Clever Ideas 169<br />

• Camera - relative controls or character - relative controls?<br />

Pick one and stick with it.<br />

• Avoid creating controls that are contrary to the game ’ s<br />

visuals.<br />

• Use the game controller ’ s special features to make your<br />

controls more intuitive to the player.<br />

• Beware of lag and latency issues.<br />

• Player ’ s movement with motion controllers should be<br />

broad and mimic reality.

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