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Level Up.pdf

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Holy Death Trap! 335<br />

Cranks are like levers and switches that take time for the player to activate.<br />

Some cranks are operated by pressing a button and holding it, while others<br />

require furious button mashing to open. Some games turn rotating a crank<br />

into a rhythm game where the player has to sync button presses with the<br />

animation of the character onscreen. You can even turn a crank into a<br />

combat puzzle like the ones in Devil May Cry. If turning a crank takes X<br />

seconds to activate, then spawn enemies to attack the player as they are<br />

turning it. If the enemies hit the player, he ’ ll be knocked off the crank, which<br />

will unwind the crank ’ s progress. The player will have to alternate between<br />

fighting enemies and turning the crank.<br />

Need a little more help coming up with mechanics? I just happen to have a<br />

list in Bonus <strong>Level</strong> 6 .<br />

Holy Death Trap!<br />

Hazards are the mechanic ’ s nasty little brother who will slip an M - 80 into<br />

your underpants when you aren ’ t looking. They look like mechanics, they

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